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Video game controller for multiple users

a video game controller and multiple user technology, applied in the field of video game controllers for multiple users, can solve the problem that games do not meet this goal

Active Publication Date: 2014-06-19
KALDAHL BRAD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Currently available video games do not fulfill this goal as they pit players against each other.

Method used

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  • Video game controller for multiple users
  • Video game controller for multiple users
  • Video game controller for multiple users

Examples

Experimental program
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Embodiment Construction

[0024]The present invention relates to a video game controller for cooperative use by multiple users. The controller is sized to be operated by two or more users. During play, the users in combination must physically manipulate the control device, responding cooperatively to the kinesthetic feedback of the other player(s) to control the events in the video game or simulation. The invention is intended to serve several purposes, including encouraging teamwork by two or more players to achieve a common goal. The invention also allows people that would otherwise be unable to physically handle or manipulate a video game controller alone to play with one or more other players who, as a team, are able to manipulate the controller and play the game.

[0025]The invention may include a single controller that is manipulated by all players in the form of a bar, rod, or other controller shaped in a manner that can be easily held, pushed, or otherwise maneuvered by two or more people. For instance...

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Abstract

The present invention provides a video game controller and apparatus that may be used by two or more players. The users physically manipulate the control device cooperatively to the kinesthetic feedback of the other player(s) to control the events of the video game. By working together through orientation of the controller, the players can jointly move the video game object on the screen and / or govern the play of the game.

Description

CROSS-REFERENCE TO RELATED APPLICATION[0001]The present application is a continuation-in-part application of U.S. Ser. No. 13 / 936,812 filed Jul. 8, 2013, which is a continuation-in-part application of U.S. Ser. No. 13 / 547,754 filed Jul. 12, 2012, which is a continuation-in-part application of U.S. Ser. No. 13 / 277,013 filed Oct. 19, 2011, the disclosures of which are hereby expressly incorporated by reference.BACKGROUND OF THE INVENTION[0002]Video games are a popular form of entertainment. In 2000, Sony estimated that one out of every four households in the United States had a Sony PlayStation. Since that time, the numbers have only increased with the more recent advent of the Nintendo Wii and Microsoft Xbox.[0003]Video games consist of manipulable images (and usually sounds) generated by a video game console which are displayed on a television or other type of screen. The game itself is usually controlled and manipulated using a handheld device connected to the console known as a co...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F13/20
CPCA63F2300/1043A63F13/06A63F2300/1012A63F13/847A63F2300/1006A63F13/212A63F2300/105A63F13/24A63F2300/1031A63F13/211A63F13/235
Inventor KALDAHL, BRAD
Owner KALDAHL BRAD