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60 results about "Video game playing" patented technology

Distributed electronic entertainment method and apparatus

A distributed electronic entertainment method and apparatus are described. In one embodiment, a central management resource is coupled to multiple out-of-home venues through a wide area network (WAN). The central management resource stores content and performs management, monitoring and entertainment content delivery functions. At each venue at least one entertainment unit is coupled to the WAN. Multiple entertainment units in a venue are coupled to each other through a local area network (LAN). In one embodiment, an entertainment unit includes a user interface that comprises at least one graphical user interface (GUI). The entertainment unit further comprises a local memory device that stores entertainment content comprising music, a peripheral interface, and a user input device. A plurality of peripheral devices are coupled to the at least one entertainment unit via the peripheral interface, wherein a user, through the user input device and the user interface, performs at least one activity from a group comprising, playing music, playing electronic games, viewing television content, and browsing the Internet.
Owner:AMI ENTERTAINMENT NETWORK

Method and apparatus for multi-user communications using discrete video game platforms

A multi-user video game with communications capabilities allows players to communicate with one another via simulated mail, leaflets and conversations. Different installations of the game on different discrete video game playing platforms may be unique or different depending upon random or other data available at the platform. For example, different installations may have different subsets of characters, different landscapes, or the like. Player characters from one virtual environment or village may visit another virtual environment or village and return home to his or her resident environment or village. Non-player characters may move from one virtual environment or village to another—thereby providing an ever-changing variety of characters. Communications between different game playing platforms can be provided via portable memory devices, portable game playing devices, or conventional communications means such as networks.
Owner:NINTENDO CO LTD

Method and apparatus for multi-user communications using discrete video game platforms

A multi-user video game with communications capabilities allows players to communicate with one another via simulated mail, leaflets and conversations. Different installations of the game on different discrete video game playing platforms may be unique or different depending upon random or other data available at the platform. For example, different installations may have different subsets of characters, different landscapes, or the like. Player characters from one virtual environment or village may visit another virtual environment or village and return home to his or her resident environment or village. Non-player characters may move from one virtual environment or village to another—thereby providing an ever-changing variety of characters. Communications between different game playing platforms can be provided via portable memory devices, portable game playing devices, or conventional communications means such as networks.
Owner:NINTENDO CO LTD

Method and apparatus for controlling the cost of playing an electronic gaming device

Electronic gaming machines, such as slot machines or video poker machines are interconnected by a computer network. The behavior of each machine is controlled by configuring selected parameters such as game speed, payback percentage, or game appearance. As the machines are played, any of the selected parameters may be changed responsive to commands issued over the network. The commands are issued in response to predetermined changes in variables such as rate of play, player status, and the time of the day, week, or month. The payback percentage may be changed by implementing a new pay table at the selected machine or machines or by implementing a bonus period during which a percentage of all money played on the selected machines accrues in a bonus pool. During the bonus period, the selected machines are eligible for bonus awards that may be random or related to jackpots paid based on the pay tables in the selected machines.
Owner:IGT

Voice-to-text chat conversion for remote video game play

A multi-player networked video game playing system including for example video game consoles analyzes speech to vary the font size and / or color of associated text displayed to other users. If the amplitude of the voice is high, the text displayed to other users is displayed in a larger than normal font. If the voice sounds stressed or is aggressive words are used, the text displayed to other users is displayed using a special font such as red color. Other analysis may be performed on the speech in context to vary the font size, color, font type and / or other display attributes.
Owner:NINTENDO CO LTD

Methods, apparatuses and computer program products for using near field communication to implement games & applications on devices

InactiveUS20120077593A1Improve user experienceQuickly easily reliably customizeBoard gamesCard gamesComputer scienceData conversion
A game kit of components for playing an electronic game or application and an apparatus and method of using the components of the game kit is provided. The game kit may include a plurality of near field communication game pieces including one or more items of data. At least one of the near field communication game pieces is configured to enable transmission of the items of data, via a near field communication, to a device to enable the device to decode the data and translate at least one item of the data to at least one item of virtual data that is included in an electronic game or an application currently being displayed. The near field communication may direct the transmission of the data to the device in response to a detection of the device entering a proximity of the game piece.
Owner:RPX CORP

Method and apparatus for providing player incentives

A system and method is provided for incentivizing players to visit a gambling location. In one aspect, a qualified person is invited to play an electronic game which has a plurality of outcomes, at least one of which is a winning outcome. In one embodiment, the qualified person may be required to redeem the outcome at the gambling location. In another embodiment, the person may be required to redeem the outcome at a redemption location. In another aspect, a method is provided for permitting a person to take one or more actions within a gambling location and in response inviting the person to play an electronic game separate from the games offered in a gambling environment at the gambling location, where the game has a plurality of outcomes, at least one of which is a winning outcome, and if the person obtains a winning outcome, requiring the person to redeem the at least one outcome at the gambling location. In one embodiment, the method includes the acts of qualifying a person, and in response to the act of qualifying the person, performing acts of providing an award to the qualified person and inviting the person to visit a gambling location to redeem the award. A method is provided for incentivizing players to return to a gambling location after a previous visit. One aspect relates to a method for providing additional incentives to a frequent player program member to visit a gambling location such as a casino. In one example, the ease of using the Internet or other remote technologies is combined with advantages of a frequent player program to encourage players to return to the casino. A prize may be revealed in an online game, and the prize may need to be redeemed at the location of the casino. In one example game format, the player may be provided game credits to a player to play one or more online games that reveal prizes. The prizes may include, for example, an amount of non-cashable credit that may be used by the player to play one or more games located at the gambling location, thus encouraging player return. Other prizes, such as, for example, complimentary offers and / or promotional prizes may be awarded that can only be redeemed by the player by returning to the gambling location. Further, another aspect relates to providing special incentives for remote entry of casino affiliation or membership cards. The special incentives may include providing a prize or award to frequent player program members that remotely use his or her membership. In one example, the player is provided an indication of winning an incentive during play of an online game. In another example, the player may be required to obtain the winnings at the casino to encourage players to return to the casino.
Owner:SCI GAMES LLC

Combination paging and gaming system and apparatus

A combination paging and gaming system and apparatus enabling a user to utilize a pager to play an electronic game while waiting for a page. May be used as an on-premises paging system in a restaurant. A centralized control station includes a page transmitter and a plurality of buttons which may be pressed individually to send a page to one of an associated plurality of game pagers. The control station also includes a game transmitter and a text generator. A game input device inputs game questions and game answers to the control station. The game questions are sent to the text generator and to a television screen or scrolling display for display to all users. The game answers ate transmitted by the game transmitter to the game pagers. Alternatively, game questions may also be transmitted to the game pagers for display on an LED display. Each user enters an answer on a keypad on the game pager, and the pager then indicates whether the entered answer was right or wrong. Other games may be fully contained within the pager. With an optional transmitter in the game pager, games may be played competitively or interactively with other users.
Owner:LONG RANGE SOLUTIONS LLC

Method and apparatus for providing player incentives

A system and method is provided for incentivizing players to visit a gambling location. In one aspect, a qualified person is invited to play an electronic game which has a plurality of outcomes, at least one of which is a winning outcome. In one embodiment, the qualified person may be required to redeem the outcome at the gambling location. In another embodiment, the person may be required to redeem the outcome at a redemption location. In another aspect, a method is provided for permitting a person to take one or more actions within a gambling location and in response inviting the person to play an electronic game separate from the games offered in a gambling environment at the gambling location, where the game has a plurality of outcomes, at least one of which is a winning outcome, and if the person obtains a winning outcome, requiring the person to redeem the at least one outcome at the gambling location. In one embodiment, the method includes the acts of qualifying a person, and in response to the act of qualifying the person, performing acts of providing an award to the qualified person and inviting the person to visit a gambling location to redeem the award. A method is provided for incentivizing players to return to a gambling location after a previous visit. One aspect relates to a method for providing additional incentives to a frequent player program member to visit a gambling location such as a casino. In one example, the ease of using the Internet or other remote technologies is combined with advantages of a frequent player program to encourage players to return to the casino. A prize may be revealed in an online game, and the prize may need to be redeemed at the location of the casino. In one example game format, the player may be provided game credits to a player to play one or more online games that reveal prizes. The prizes may include, for example, an amount of non-cashable credit that may be used by the player to play one or more games located at the gambling location, thus encouraging player return. Other prizes, such as, for example, complimentary offers and / or promotional prizes may be awarded that can only be redeemed by the player by returning to the gambling location. Further, another aspect relates to providing special incentives for remote entry of casino affiliation or membership cards. The special incentives may include providing a prize or award to frequent player program members that remotely use his or her membership. In one example, the player is provided an indication of winning an incentive during play of an online game. In another example, the player may be required to obtain the winnings at the casino to encourage players to return to the casino.
Owner:HARDY DOW K +4

System and method for simulating the outcome of an electronic game as a keno game

A game system and method plays an electronic game and simulates the outcome as a keno game. The game system allows a player to place a wager, plays the electronic game, and establishes an outcome of the electronic game. The outcome of the electronic game includes a payout according to a first pay table if a set of predetermined conditions has been achieved. The outcome of the game is simulated as a keno game. The outcome of the keno game is equivalent to the outcome of the electronic game.
Owner:VIDEO GAMING TECH

Method and Apparatus for Providing Player Incentives

A system and method is provided for incentivizing players to visit a gambling location. In one aspect, a qualified person is invited to play an electronic game which has a plurality of outcomes, at least one of which is a winning outcome. In one embodiment, the qualified person may be required to redeem the outcome at the gambling location. In another embodiment, the person may be required to redeem the outcome at a redemption location. In another aspect, a method is provided for permitting a person to take one or more actions within a gambling location and in response inviting the person to play an electronic game separate from the games offered in a gambling environment at the gambling location, where the game has a plurality of outcomes, at least one of which is a winning outcome, and if the person obtains a winning outcome, requiring the person to redeem the at least one outcome at the gambling location. In one embodiment, the method includes the acts of qualifying a person. Qualification may require specific acts, for example, referring another person, and / or providing an invitation to play an electronic game to another person. Various systems and method assist in tracking and maintaining such referrals. Additionally group gaming in and amongst referrals and / or designated groups may be performed, and in some embodiment required for qualification and / or redemption. Further, another aspect relates to providing special incentives, for example for referral of a new player, for providing casino affiliation or membership information, among others.
Owner:SCI GAMES LLC

Multiplexed secure video game play distribution

Multiple video game players access an encrypted video game library stored on a shared mass storage device. A multiplexer multiplexes data read from the mass storage device to provide output streams to multiple video game playing units consuming video game instructions. A secure bus communicates video game instructions from the shared mass storage device to each of the video game playing units. Video game software or other entertainment content is distributed to the shared mass storage device via electronic download in multi-level encrypted form. Before being transported, the content is encrypted and then further encrypted. Once the content has been successfully transported, it is decrypted to remove the further encryption layer—leaving the first encryption layer intact for protecting the video game during storage on mass storage at the remote distribution location.
Owner:NINTENDO CO LTD

Voice command game controlling apparatus and method of the same

The present invention discloses a voice command game controlling apparatus and method which can activate the game commands user predetermine by voice command. The device in present invention also allows user to create and configure their user-customized hot keys for video game playing. The voice command game controlling apparatus in present invention may allow users to edit and save their hot key list therein by using corresponding game controller or keyboard and output the game command signals to the game console connected therewith. The editable hot key content includes the designated hot key, controller used, command order, corresponding game title and game consoles. It is compatible with all kind of game platform including game consoles, PCs and their peripherals, thus it can accommodate to all existing video games. The apparatus also supports voice recognition function to allow user rapidly inputting their desire sentence for player interaction and communication.
Owner:WEISTECH TECH CO LTD

Platform, systems, and methods for interception of data stream triggers

Provided herein are platforms, systems, and methods for interception of data stream triggers, in particular platforms, systems, and methods that is further related to controlling savings and investments through electronic video game playing and streaming media viewing. In some embodiments, this may include platforms, systems, and methods for facilitating savings and investments through individual, group, or third-party actions. In some embodiments, the actions of interest are those that utilize event handlers or computational triggers to drive savings and investments through self, group, or third-party sponsored game play or viewing of streaming media broadcast.
Owner:INVESTABLE GAMES TECH INC

Method for processing portable electronic equipment and portable electronic equipment

The invention provides a method for processing portable electronic equipment and the portable electronic equipment. The method comprises the following steps that: an acceleration transducer detects whether a motion event occurs on the electronic equipment; and if so, a processing unit judges whether the motion event is suitable for the condition that a user uses the current application program of the electronic equipment, otherwise, the electronic equipment performs the predetermined processing when the user is not suitable to use the application program. whether the environment of the portable electronic equipment is suitable for operation activities, such as reading an electronic book, watching a video, playing electronic games and the like can be scientifically measured and analyzed so as to effectively protect the vision of the user of the portable electronic equipment on the basis of the acceleration transducer which can sense the force applied to an object in the process of acceleration and deceleration of the object and converts change into an electric signal.
Owner:YINGHUADA (SHANGHAI) ELECTRONIC CO LTD

System and method for playing an electronic game

A game system is for playing an electronic game. The game system comprises a player game device for allowing a player to place a wager and a game controller coupled to the player game device. The game controller is for playing the electronic game and establishing an outcome of the electronic game. The outcome of the electronic game includes a payout according to a first paytable. The game controller is also for displaying a plurality of values on the player game device which are associated with the payout from the first paytable. A result of a mathematical function applied to the values is equal to the payout.
Owner:VIDEO GAMING TECH

Game flicz systems

A membership-based video game delivery system for securely providing an internet-based video game catalog to paying video game playing members for immediate downloading availability. A video game playing user may log into a video game database hosted on a central server via the user's video gaming console. Once the user is verified by an authentication and security program, the user may browse, select, download, and play a wide variety of video games. The video game delivery system comprises user-configurable game accessibility and game playability parameters. The user may restrict, limit, and filter certain video games and may further configure real-time game update delivery options, such as enabling text messaging and email updates.
Owner:BOUTIN JARI

Systems and methods for playing electronic games and sharing digital media

Various systems and methods for sharing electronic media are disclosed herein. According to particular embodiments, the system enables a user to select media (e.g., an image, a video, a gif, etc.) and compose a phrase to be associated with the media. In some embodiments, the system creates a post from the media and the phrase and enables the user to transmit the post to one or more other users to play (e.g., guess the phrase).
Owner:BLUEBOARD MEDIA

Ultimate gamer challenge maker

That The Ultimate Gamer Challenge Maker is a concept that intertwines various aspects of sports, video games, legal wagering and broadcast media all merged within a virtual environment. This process allows video game players to become actual professionals in the field of video game playing and even earn a virtual living through the applications innovative gamer gratification refund program. By giving video game players the opportunity to challenge each other directly in video games, the application has legally innovated a process in which video game players can finally have a definitive answer to the outcome of a video game match based on a video game players skill without having the tournament limitation. This unique idea will bring all types of video game players throughout the world together in a virtual environment with one common purpose: To determine who is the greatest video game player in the world.
Owner:VARGAS MIGUEL ANTHONY

Touch button with tactile elements

An electronic gaming machine for playing an electronic game is disclosed. The gaming machine includes a cabinet, a game controller housed within the cabinet, a display configured to display the electronic game to a player, and a user-input panel. The gaming machine further includes a first button mounted to the user-input panel. The first button includes a first touch sensing section configured to receive inputs from a player and to provide signals relating to the inputs to the game controller. The gaming machine further includes a first tactile element. The first tactile element is distinguishable from the first touch sensing section by the player by sense of touch.
Owner:IGT

Methods, apparatuses and computer program products for using near field communication to implement games and applications on devices

A game kit of components for playing an electronic game or application and an apparatus and method of using the components of the game kit is provided. The game kit may include a plurality of near field communication game pieces including one or more items of data. At least one of the near field communication game pieces is configured to enable transmission of the items of data, via a near field communication, to a device to enable the device to decode the data and translate at least one item of the data to at least one item of virtual data that is included in an electronic game or an application currently being displayed. The near field communication may direct the transmission of the data to the device in response to a detection of the device entering a proximity of the game piece.
Owner:RPX CORP

System and Method for Securely Controlling Operation and Configuration of an Electronic Game Having Virtual Refills

A method, system and program product for controlling the operation and configuration of an electronic game terminal. A passcode is generated for activating plays on the electronic game terminal. An operator is enabled to enter the passcode into a control component for the electronic game terminal. A maximum number of electronic games that can be played before the electronic game terminal is deactivated is set when the passcode is entered. The number of games remaining following each play of the electronic game is determined dynamically. A request is received from the operator to refill the game plays on the electronic game terminal. A new passcode is then generated wherein the new passcode can enable or disable at least one feature of the electronic game. The new passcode is provided to the operator to enter in order to enable additional plays on the electronic game terminal.
Owner:SAVVY DOG SYST LLC

Method and device for operating electronic game by using wireless terminal

ActiveCN103505874ARealize remote operation gameSolve the problem of being tethered to the screenVideo gamesDisplay deviceComputer terminal
The invention discloses a method and device for operating an electronic game by using a wireless terminal. The method comprises the steps that wireless connection between the wireless terminal and a display device of the electronic game is established, the wireless terminal obtains document information of the electronic game, generates a game operation interface according to the document information, receives the input of the game operation interface and generates a game operation instruction according to the input result, the display device of the electronic game obtains the game operation instruction through the wireless connection and translates the game operation instruction into a control instruction for controlling the electronic game by the display device, and the display device distributes the control instruction to the electronic game so as to control the game. Due to the fact that the wireless terminal is in wireless connection with the display device, the electronic game can be operated by the wireless terminal in a wireless-communication mode, a user can remotely operate the game, the problem that when playing the electronic game, the user is constricted in front of a screen is solved, and the method and device have the advantage of increasing the number of user operation scenes.
Owner:BEIJING QIHOO TECH CO LTD

Systems and methods for playing electronic games and sharing digital media

Various systems and methods for sharing electronic media are disclosed herein. According to particular embodiments, the system enables a user to select media (e.g., an image, a video, a gif, etc,) and compose a phrase to be associated with the media. In some embodiments, the system creates a post from the media and the phrase and enables the user to transmit the post to one or more other users to play (e.g., guess the phrase).
Owner:BLUEBOARD MEDIA
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