Method for proessing 3d audio scene with extended spatiality of sound source
A three-dimensional audio and spatial technology, applied in speech analysis, stereo systems, electrical components, etc., can solve the problems of real sensory damage of sound objects in three-dimensional audio scenes
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[0031] Other objects and scopes of the present invention will become more apparent through the following description of the embodiments in conjunction with the accompanying drawings.
[0032] The following description merely explains the principles of the invention. Even if they are not clearly described or shown in this specification, those skilled in the art can implement the principle of the present invention and various devices of the present invention within the concept and scope of the present invention.
[0033] The use of conditional items and examples present in this specification are merely intended to help understanding of the concept of the present invention, and the present invention is not limited to the examples and conditions described in the specification.
[0034] In addition, detailed descriptions about the principles, viewpoints, and embodiments of the present invention, as well as specific embodiments, should be understood to include structural equivalents...
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