Quick rendering system using embedded GPU (Graphics Processing Unit) for realizing 3D-GIS (Three Dimensional-Geographic Information System)

A 3D-GIS and rendering system technology, applied in the field of fast rendering system, can solve the problems of system resources being stretched, affecting the performance of embedded devices, and not carrying out 3D applications, etc.

Inactive Publication Date: 2012-07-25
NANJING UNIV
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  • Abstract
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  • Claims
  • Application Information

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Problems solved by technology

It is precisely because of these reasons that 3D development on such a platform will inevitably bring about cost increases, and the large amount of 3D calculations will also lead to stretched system resources
The reason why the application of 3D graphics on the embedded platform is very different from the application on the computer is not that there is no need for 3D application on the embedded platform, but that the hardware resources of the embedded system platform are limited. It is almost impossible to complete the modeling and display of more complex 3D models on the platform
Taking the most commonly used mobile device as an example, traditional games and videos use the CPU to perform arithmetic operations, which greatly consumes CPU resources and leads to a bottleneck in the development of embedded multimedia; moreover, embedded technology focuses on low-power Power consumption technology, battery life often seriously affects the performance of embedded devices, a large number of 3D model calculations and bandwidth consumption will inevitably lead to shortened battery life

Method used

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  • Quick rendering system using embedded GPU (Graphics Processing Unit) for realizing 3D-GIS (Three Dimensional-Geographic Information System)
  • Quick rendering system using embedded GPU (Graphics Processing Unit) for realizing 3D-GIS (Three Dimensional-Geographic Information System)
  • Quick rendering system using embedded GPU (Graphics Processing Unit) for realizing 3D-GIS (Three Dimensional-Geographic Information System)

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Embodiment Construction

[0029] The present invention will be further described in detail below in conjunction with the accompanying drawings and specific implementation examples. It should be pointed out that the present invention can be realized in many different embodiments and is not limited to the embodiments described herein.

[0030] The present invention proposes a 3D-GIS electronic map system developed for embedded terminals. The system can realize real-time interaction between a user terminal and a server, and use an embedded GPU to perform real-time 3D rendering on the user terminal. Such as figure 1 As shown, the whole system includes two parts: server and client.

[0031] The server is composed of server and GIS database. The server is used to make models, control data flow, data acquisition, and data transmission. GIS database consists of two parts: 2D-GIS database and 3D-GIS database. Among them, the 3D-GIS database is generated by the server through model making by using 3D model s...

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Abstract

The invention provides a quick rendering system based on an embedded GPU (Graphics Processing Unit) for realizing 3D-GIS (Three Dimensional-Geographic Information System), aiming at the shortage problem of computing resources existing in a large number of 3D operation conducted on a common embedded platform. The usage of embedded GPU meets the computing resource requirements of an embedded platform including low power consumption, complex calculation and low bandwidth and realizes the quick rendering and display of the 3D-GIS on the embedded platform. The system comprises a server, a GIS database, and a client terminal. The real-time interaction of the client terminal and the server can be realized through a network, and finally the function that 3D maps are displayed on an embedded terminal in real time can be realized through the strong parallel computing ability of the embedded GPU and a 3D rendering algorithm.

Description

1. Technical field [0001] The invention belongs to the field of embedded technology, and in particular relates to a fast rendering system for realizing 3D-GIS maps by using an embedded GPU terminal. 2. Background technology [0002] At present, embedded graphics are applications of two-dimensional graphics, and the most common application examples include small games such as Tetris and Snake. In addition, some embedded devices also support camera saving, sending and receiving operations, which are based on the principle of image codec and graphic display. It will be found that all these graphics applications are still limited to two-dimensional planes. [0003] With the development of integrated circuit technology, some single-chip designs have begun to have the ability to process 3D graphics calculations. Hardware acceleration of 3D graphics is no longer limited to personal computers and workstations, but can also be implemented on embedded systems. In the field of 3D gr...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T15/00G06F17/30
CPCY02D10/00
Inventor 张李晔王健季晓勇韦峰严正飞刘烨
Owner NANJING UNIV
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