Expression generation method for three-dimensional cartoon character based on element expression

A technology of 3D animation and expression, which is applied in animation production, image data processing, instruments, etc., and can solve problems such as time-consuming and technical difficulties in production

Inactive Publication Date: 2015-05-06
北京春天影视科技有限公司
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  • Summary
  • Abstract
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  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0011] In view of this, the present invention provides a method for generating expression animation of a meta-expression-based three-dimensional animation character, which does not directly drive the deformation of the facial model through the fusion deformer method or the bone binding animation method to combine the required Instead, the basic meta-expressions are combined bas

Method used

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  • Expression generation method for three-dimensional cartoon character based on element expression
  • Expression generation method for three-dimensional cartoon character based on element expression
  • Expression generation method for three-dimensional cartoon character based on element expression

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Embodiment Construction

[0039] Hereinafter, embodiments of the present invention will be explained with reference to the drawings.

[0040] The present invention provides a method for generating expression animation of a three-dimensional animated character based on meta expressions, such as figure 1 As shown, including the following steps:

[0041] Step 1. Determine the required meta-emoticons to express emotions according to the characteristics of three-dimensional animation production and modern emotion theory.

[0042] The facial expressions involved in the present invention refer to facial movements with emotional meaning, and exclude some facial movements without any meaning, such as grimace. The meta-emoticon proposed by the present invention firstly belongs to an expression, but it especially refers to an expression that cannot be mixed with other expressions, that is, a meta-emoticon can be understood as a complex expression that expresses emotions and cannot be separated. Unit expression. One m...

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Abstract

The invention discloses an expression generation method for a three-dimensional cartoon character based on element expression. The expression generation method for the three-dimensional cartoon character based on the element expression includes that step 1, confirming several kinds of element expressions for expressing emotions according to three-dimensional cartoon manufacturing features and a modern sentiment theory; step 2, building an expression model for each element expression with the maximum degree, and separately building an expression model without expression; step 3, decomposing more than one element expression of a complex expression to be expressed, confirming the degree value thereof, and using the degree value as weight to mix with each element expression to obtain an expression model of the complex expression; step 4, setting a key frame animation with the element expression degree to obtain the expression animation. The expression generation method for the three-dimensional cartoon character based on the element expression is capable of quickly and consistently generating the character expression animation, and the character expression animation can be reused among different characters.

Description

Technical field [0001] The invention belongs to the field of three-dimensional animation, and in particular is a method for generating expression animation of a three-dimensional animation character, and is used to provide a method for quickly generating a three-dimensional character expression animation by using a meta-expression drive. Background technique [0002] Three-dimensional animation technology is an emerging technology that has emerged with the development of computer software and hardware technologies in recent years. It can easily and quickly produce three-dimensional animation or film and television special effects shots that meet the needs of directors. [0003] The production principle of 3D cartoons is generally: First, use 3D software (such as 3ds Max, Maya or Houdini) to create a virtual world in the computer; then, add scenes and 3D cartoon characters to this virtual 3D world. ; Finally, set the animation curve of the model, the motion trajectory of the virtual...

Claims

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Application Information

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IPC IPC(8): G06T13/40
CPCG06T13/40
Inventor 李然
Owner 北京春天影视科技有限公司
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