Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

Deep interaction system and interaction method based on introduction of game process into live broadcast streams

An interactive method and live streaming technology, applied in image communication, selective content distribution, electrical components, etc., to achieve the effect of improving experience, not separating audio and video, and increasing fun

Active Publication Date: 2017-11-17
北京米可世界科技有限公司
View PDF12 Cites 15 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] However, there is no promotion of the technical application of fully introducing the game process into the live video push stream and then basically interacting with the anchor and the audience, so that the two processes are synchronized and independent of each other without interfering with each other.

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Deep interaction system and interaction method based on introduction of game process into live broadcast streams
  • Deep interaction system and interaction method based on introduction of game process into live broadcast streams
  • Deep interaction system and interaction method based on introduction of game process into live broadcast streams

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0031] Refer to attached figure 1 , the present invention is an in-depth interactive system based on the introduction of game progress in live streaming, including:

[0032] The video thread control module is used to control the video thread to work independently and handle the logic of live streaming;

[0033] The game thread control module is used to control the game thread to work independently;

[0034] The thread synchronization management module is used to control the synchronous transmission of audio and video when the video thread and the game thread work at the same time.

[0035] Among them, the thread synchronization management module includes: an interval value definition unit, which is used to define a valid numerical interval; a trigger value definition unit, which is used to define a trigger value for triggering game actions; a data conversion interface, which is used to collect data generated by hardware devices and It is converted into data recognizable by t...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention discloses a deep interaction system and interaction method based on introduction of a game process into live broadcast streams. The system includes a video thread control module, a game thread control module and a thread synchronous management module, wherein the thread synchronous management module includes an interval value defining unit, a triggering value defining unit, a data conversion interface and a judgment unit. Through the deep interaction system, an anchor of a live video can open a game interface on a live broadcast interface in a suspension mode in a video stream pushing (live broadcast) process, and the anchor control the game process through control modes such as voice. Users can see the process of the anchor performing game interaction while watching the live broadcast. More interestingness is added to the live broadcast process, and more modes are provided for interaction between the anchor and the users.

Description

technical field [0001] The invention relates to the technical field of mobile network live broadcast interaction, specifically, an in-depth interactive system and an interactive method based on introducing game progress into live stream. Background technique [0002] With the development of wireless technology, the development of 4G network has greatly surpassed the process imagined by people. Today, the network has become one of the indispensable tools in people's life. The rapid development of the Internet has made video, audio, picture and other APPs that rely on the Internet quickly become popular and huge. Among them, the products that develop the most rapidly and attract the most attention are live broadcast products. [0003] In less than a year, more than 100 pure live broadcast products have been launched. The mobile apps, video apps, and social apps of major portals have all opened the live broadcast entrance. 2016 is what everyone calls the first year of live st...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
IPC IPC(8): H04N21/2187H04N21/43H04N21/431H04N21/478H04N21/4788H04N21/647H04N21/454
CPCH04N21/2187H04N21/4307H04N21/4316H04N21/454H04N21/4781H04N21/4788H04N21/64723
Inventor 王清华边恒智张晨
Owner 北京米可世界科技有限公司
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products