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Control method for spectating a battle in an online game

A control method and game technology, applied in the field of game software, can solve problems such as affecting the viewing experience of spectators and affecting the game process, etc.

Active Publication Date: 2021-04-02
SHENGQU INFORMATION TECH SHANGHAI
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] In online games, some users need to watch the game process of other users in the process of participating in the game. If the spectator and the spectator are placed on the same map, the distance between the two is too close to watch the user, which will affect the spectator's experience. During the game, if the distance between the two is too far, it will affect the viewing experience of the spectators

Method used

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  • Control method for spectating a battle in an online game

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0017] see figure 1 , the present invention discloses a control method for watching battles in an online game. The control method includes: setting the game map where the user is located in the game, pairing the viewing map with the viewed map, and reporting the events that occur on the viewed map to the Notifications are made on the viewing map, and events that occur on the viewing map do not need to be notified to the viewed map; when the user enters the viewing map, the user will be notified of events on the viewing map and the viewing map at the same time. Described control method specifically comprises:

[0018] [Step S1] map setting step; set the game map where the user is in the game, pair the viewing map with the viewed map, notify the viewing map of the events that occur on the viewing map, and watch the events that occur on the map Events do not need to be notified to the viewed map;

[0019] Two entity objects are derived from the same game map: the first map obje...

Embodiment 2

[0024] A control method for viewing battles in an online game, the control method comprising: setting the game map where the user is located in the game, pairing the viewing map with the viewed map, and notifying the viewing map of events occurring on the viewed map , and events that occur on the viewing map do not need to be notified to the viewed map; when the user enters the viewing map, the user will be notified of the events on the viewing map and the viewing map at the same time.

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PUM

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Abstract

The invention discloses a method for controlling battle witnessing in a game online. The method comprises the steps that a game map where users are located in the game is set, relationship pairing isconducted on a watching map and a watched map, events occurring on the watched map are notified for the watching map, and events occurring on the watching map do not need to be notified for the watched map; when the users newly enter the watching map, the users can be simultaneously informed of the events on the watching map and the events on the watched map. According to the method for controlling battle witnessing in the game online, the game process of other users can be watched in the process of participating in the game, and meanwhile, the game process of the watched users is not influenced.

Description

technical field [0001] The invention belongs to the technical field of game software, and relates to a control method for watching a game, in particular to a control method for watching a game in an online game. Background technique [0002] In online games, some users need to watch the game process of other users in the process of participating in the game. If the spectator and the spectator are placed on the same map, the distance between the two is too close to watch the user, which will affect the spectator's experience. During the game process, if the distance between the two is too far, it will affect the viewing experience of the spectator users. [0003] In view of this, there is an urgent need to design a new method of watching games in order to overcome the above-mentioned defects in the existing methods of watching games. Contents of the invention [0004] The technical problem to be solved by the present invention is to provide a control method for watching ga...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/52
CPCA63F2300/30A63F13/52
Inventor 师磊
Owner SHENGQU INFORMATION TECH SHANGHAI
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