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Game object speed control method and device

A speed control and object technology, applied in the field of human-computer interaction, can solve problems such as inconvenient manipulation, and achieve the effect of convenient manipulation

Active Publication Date: 2020-12-01
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The main purpose of the present invention is to provide a method and device for controlling the speed of game objects, so as to solve the problem of inconvenient manipulation caused by game manipulation methods in the related art

Method used

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  • Game object speed control method and device
  • Game object speed control method and device
  • Game object speed control method and device

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Embodiment Construction

[0031] It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other. The present invention will be described in detail below with reference to the accompanying drawings and examples.

[0032] In order to enable those skilled in the art to better understand the solution of the present application, the technical solution in the embodiment of the application will be clearly and completely described below in conjunction with the accompanying drawings in the embodiment of the application. Obviously, the described embodiment is only It is an embodiment of a part of the application, but not all of the embodiments. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts shall fall within the scope of protection of this application.

[0033] It should be noted that the terms "first" and "second" in ...

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Abstract

The invention discloses a speed control method and device of a game object. The method comprises the steps that a sliding signal on a speed control indicator in an operation interface is received; thesliding direction of the sliding signal is determined; a received speed locking triggering signal is judged under the situation that the sliding direction of the sliding signal is a first preset direction, wherein the speed locking triggering signal is used for locking the speed of the game object; the received speed locking triggering signal is responded, the target speed of the game object is determined according to the current speed of the game object, and the moving speed of the game object is controlled and locked as the target speed. By means of the method and the device, the effect ofconvenient operating during game process is achieved.

Description

technical field [0001] The present invention relates to the field of human-computer interaction, in particular, to a method and device for controlling the speed of a game object. Background technique [0002] The difficulty in the interaction process of racing mobile games lies in how to control the direction and speed while performing other button operation tasks. There are many control methods in related technologies. Control, the car accelerates automatically, but this operation method has a weak sense of control, and the shaking of the screen affects the sense of immersion and immersion; another example, through the steering wheel operation, the car automatically accelerates and brakes manually, but this operation method still cannot fully restore the feeling of the palm. Another example is the operation method similar to parkour games, where the lane is controlled by sliding fingers, but this operation method has the lowest sense of control, inconvenient game control, a...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/42A63F13/55A63F13/803
CPCA63F2300/308A63F2300/6045A63F2300/8017A63F13/42A63F13/55A63F13/803
Inventor 魏一明
Owner NETEASE (HANGZHOU) NETWORK CO LTD