Context awareness for UI menus

A user interface and virtual user interface technology, applied in the field of presenting and selecting virtual objects based on situational information, can solve problems such as the complexity of the visual perception system

Active Publication Date: 2022-06-21
MAGIC LEAP INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The human visual perception system has proven to be very complex, and it is very challenging to develop VR, AR or MR technologies that facilitate the comfortable, natural-feeling, rich presentation of virtual graphic elements among other virtual or real-world graphic elements

Method used

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  • Context awareness for UI menus
  • Context awareness for UI menus
  • Context awareness for UI menus

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Embodiment Construction

[0025] Overview

[0026] Modern computer interfaces support a wide range of functions. However, the user may be faced with multiple options and cannot quickly identify the object of interest. In AR / VR / MR environments, since the user's field of view (FOV) when perceived through the AR / VR / MR display of the wearable device may be smaller than the user's normal FOV, providing a relevant set of virtual objects is more efficient than conventional computing environments. challenge.

[0027] The wearable system described herein can improve this problem by analyzing the user's environment and providing a smaller and more relevant subset of functions on the user interface. The wearable system may provide this subset of functionality based on contextual information (eg, the user's environment or objects in the user's environment). Wearable systems can recognize physical objects (eg, tables and walls) and their relationship to the environment. For example, the wearable system can re...

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PUM

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Abstract

Examples of systems and methods by which a wearable system automatically selects or filters available user interface interactions or virtual objects are disclosed. The wearable system may select groups of virtual objects for user interaction based on contextual information associated with the user, the user's environment, physical or virtual objects in the user's environment, or the user's physiological or psychological state.

Description

[0001] CROSS-REFERENCE TO RELATED APPLICATIONS [0002] This application claims U.S. Provisional Application Serial No. 62 / 339,572, filed on May 20, 2016, and entitled "CONTEXTUAL AWARENESS OF USER INTERFACE MENUS" under 35 U.S.C. §119(e) and priority benefit of U.S. Provisional Application Serial No. 62 / 380,869, filed August 29, 2016, entitled "AUGMENTEDCOGNITION USER INTERFACE", the disclosures of which are hereby incorporated by reference in their entirety. into this article. technical field [0003] The present disclosure relates to virtual reality and augmented reality imaging and visualization systems, and more particularly, to presenting and selecting virtual objects based on contextual information. Background technique [0004] Modern computing and display technologies have facilitated the development of systems for so-called "virtual reality", "augmented reality" or "mixed reality" experiences, in which images or parts thereof are digitally reproduced to appear or ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G09G5/00
CPCG06F3/011G06F3/04815G06T19/006G06F3/015G06K19/06009G06F3/013G06F3/012G06F3/0482G06F3/017G06K7/1408G02B27/017G06F2203/011G06V40/107G06F3/018G06V40/20A61B5/02405A61B5/03A61B5/01A61B5/05
Inventor J·M·鲍德利A·那普勒斯P·A·胡佛T·斯波福德
Owner MAGIC LEAP INC
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