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Object insertion

An object and insert mode technology, applied in the input/output process of data processing, instruments, structural components of portable computers, etc., can solve the problem that it is difficult for users to start other functions

Inactive Publication Date: 2019-12-27
MICROSOFT TECH LICENSING LLC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, when the primary input device used to interact with the device is a stylus or the user's finger, it can be difficult for the user to initiate other functions, such as accessing menus to insert objects or content into the canvas

Method used

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Embodiment Construction

[0014] Techniques for object insertion are described. In one or more implementations, the digital content is generated as an interactive canvas and displayed on one or more display devices. The object insertion module monitors user input to the interactive canvas and detects that the user input to the interactive canvas corresponds to a closed shape. In response to detecting that the user input corresponds to a closed shape, the user input is digitized and displayed as digital content on the interactive canvas, and an object insertion mode is initiated by dynamically displaying an object insertion menu on the interactive canvas. In one or more implementations, the object insertion menu is not displayed unless the closed shape is above a certain size threshold. For example, an object insertion menu may include selectable representations associated with various types of objects or content (eg, images, videos, audio files, text, etc.). In response to selecting an object from th...

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Abstract

Techniques for object insertion are described. In one or more implementations, digital content is generated as an interactive canvas, and the interactive canvas is displayed on one or more display devices of a computing device. User input is received to the interactive canvas and the user input is detected as corresponding to a closed shape. In response to detecting that the user input correspondsto the closed shape, the user input is digitized and displayed as additional digital content on the interactive canvas and an object insertion mode is initiated by displaying an object insertion menuon the interactive canvas. In response to selection of an object from the object insertion menu, the selected object is inserted into the interactive canvas within the closed shape.

Description

Background technique [0001] Users increasingly interact with devices by providing user input to touch displays using a stylus or the user's finger. Using a stylus allows a user to easily provide "free-form" input to a display device, eg, by writing or drawing on the display device. However, when the primary input device used to interact with the device is a stylus or the user's finger, it can be difficult for the user to initiate other functions, such as accessing menus to insert objects or content into the canvas. Furthermore, on devices with smaller displays (eg, smartphones or tablets), the display of menus for inserting content into the canvas takes up valuable screen real estate that a user could otherwise use to create content. Contents of the invention [0002] Techniques for object insertion are described. In one or more implementations, the digital content is generated as an interactive canvas and displayed on one or more display devices of a computing device. Re...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/0482
CPCG06F3/04845G06F3/0482G06F3/04842G06F3/04883G06F3/03545G06F1/1616G06F3/04817
Inventor E·松尼诺A·达特A·M·凯茜M·罗杰斯J·A·阿拉科迭斯
Owner MICROSOFT TECH LICENSING LLC