Check patentability & draft patents in minutes with Patsnap Eureka AI!

Game screen processing method and game platform based on data analysis and dynamic rendering

A data and dynamic technology, applied in digital data processing, indoor games, video games, etc., can solve problems such as insufficient memory resources and game screen display delays, and achieve the effect of ensuring freezes and improving memory shortages.

Active Publication Date: 2021-06-22
广州巧趣信息技术有限公司
View PDF6 Cites 0 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, due to the fact that today's game screens are becoming more and more refined, more and more server resources are required. When it is necessary to render game screens for multiple game clients at the same time, there will be a problem of insufficient memory resources, which will lead to There is a delay in the game screen display of multiple game clients at the same time

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Game screen processing method and game platform based on data analysis and dynamic rendering
  • Game screen processing method and game platform based on data analysis and dynamic rendering
  • Game screen processing method and game platform based on data analysis and dynamic rendering

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0046] Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary embodiments do not represent all implementations consistent with this application. Rather, they are merely examples of apparatuses and methods consistent with aspects of the present application as recited in the appended claims.

[0047] The terminology used in this application is for the purpose of describing particular embodiments only, and is not intended to limit the application. As used in this application and the appended claims, the singular forms "a", "the", and "the" are intended to include the plural forms as well, unless the context clearly dictates otherwise. It should also be understood that the term...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The game screen processing method and game platform based on data analysis and dynamic rendering provided by this application can realize the rendering of game screens corresponding to different game clients according to different rendering progress data, so that the difference in the moving speed of the game character and the game platform can be considered. Matching and synchronization between game screens. Further, corresponding progress update instructions can be created based on the movement data variables of different game clients, so that each game client can be instructed to adjust the rendering progress data. This design can instruct each game client to adjust the rendering progress data, thereby dynamically adjusting the memory resources occupied by each game client during rendering, so that different game clients can be implemented under the premise of limited memory resources. The differential rendering of different game clients can effectively improve the situation of insufficient memory, thereby ensuring that different game clients will not experience stuttering, delay and black screen when rendering game screens.

Description

technical field [0001] The present application relates to the technical fields of data processing and game processing, and in particular to a game screen processing method and game platform based on data analysis and dynamic rendering. Background technique [0002] With the development of network communication technology, game production is also developing in the direction of refinement and customization. Nowadays, the production of game screens is becoming more and more detailed and realistic, which can bring strong visual impact and experience to game players. [0003] In different games, there is usually switching between different game scenes. When switching game scenes, it is necessary to perform real-time rendering of the game screens in different game scenes to avoid delays in the screen display of each game client. However, due to the fact that today's game screens are becoming more and more refined, more and more server resources are required. When it is necessary ...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/358A63F13/52G06F9/50G06F11/30
CPCA63F2300/534A63F2300/535A63F2300/5593A63F13/358A63F13/52G06F9/5016G06F9/5027G06F11/3037G06F11/3093G06F2209/5018G06F2209/508
Inventor 顾春健
Owner 广州巧趣信息技术有限公司
Features
  • R&D
  • Intellectual Property
  • Life Sciences
  • Materials
  • Tech Scout
Why Patsnap Eureka
  • Unparalleled Data Quality
  • Higher Quality Content
  • 60% Fewer Hallucinations
Social media
Patsnap Eureka Blog
Learn More