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Game picture processing method based on data analysis and dynamic rendering, and game platform

A data and dynamic technology, applied in digital data processing, indoor games, video games, etc., can solve the problems of game screen display delay, insufficient memory resources, etc.

Active Publication Date: 2021-01-08
广州巧趣信息技术有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, due to the increasingly refined game screens nowadays, more and more server resources are required. When it is necessary to render the game screens for multiple game clients at the same time, there will be a problem of insufficient memory resources. Can cause delays in the display of game screens for multiple game clients per game at the same time

Method used

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  • Game picture processing method based on data analysis and dynamic rendering, and game platform
  • Game picture processing method based on data analysis and dynamic rendering, and game platform
  • Game picture processing method based on data analysis and dynamic rendering, and game platform

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Embodiment Construction

[0046] Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary embodiments do not represent all implementations consistent with this application. Rather, they are merely examples of apparatuses and methods consistent with aspects of the present application as recited in the appended claims.

[0047] The terminology used in this application is for the purpose of describing particular embodiments only, and is not intended to limit the application. As used in this application and the appended claims, the singular forms "a", "the", and "the" are intended to include the plural forms as well, unless the context clearly dictates otherwise. It should also be understood that the term...

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PUM

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Abstract

The invention provides a game picture processing method based on data analysis and dynamic rendering, and a game platform. According to the invention, rendering of game pictures corresponding to different game clients can be achieved according to different rendering progress data, and therefore, the matching performance and synchronism between the difference of the moving speeds of game roles andthe game pictures can be taken into consideration; and furthermore, corresponding progress updating indications can be created based on the mobile data variables of different game clients, so each game client can be indicated to adjust the rendering progress data. Through the above design, different game clients can be instructed to adjust the rendering progress data, so memory resources occupiedby each game client during rendering are dynamically adjusted, differentiated rendering of different game clients can be realized on the premise of limited memory resources, the situation of insufficient memory is effectively improved, and therefore, the phenomena of jamming, delay and black screens are avoided when different game clients render game pictures.

Description

technical field [0001] The present application relates to the technical fields of data processing and game processing, and in particular to a game screen processing method and game platform based on data analysis and dynamic rendering. Background technique [0002] With the development of network communication technology, game production is also developing in the direction of refinement and customization. Nowadays, the production of game screens is becoming more and more detailed and realistic, which can bring strong visual impact and experience to game players. [0003] In different games, there is usually switching between different game scenes. When switching game scenes, it is necessary to perform real-time rendering of the game screens in different game scenes to avoid delays in the screen display of each game client. However, due to the increasingly refined game screens nowadays, more and more server resources are required. When it is necessary to render the game scre...

Claims

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Application Information

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IPC IPC(8): A63F13/52G06F9/50
CPCA63F2300/534A63F2300/535A63F2300/5593A63F13/358A63F13/52G06F9/5016G06F9/5027G06F11/3037G06F11/3093G06F2209/5018G06F2209/508
Inventor 顾春健
Owner 广州巧趣信息技术有限公司
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