Card-handling devices and related methods, assemblies, and components

a technology of card-handling devices and components, applied in the field of card-handling devices and related assemblies, components, and methods, can solve the problems of increasing the actual playing time, reducing casino revenue, and increasing the speed of shuffling and dealing

Active Publication Date: 2022-07-05
LNW GAMING INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0013]Some embodiments of the present disclosure may include a method of deterring card edge pattern cheating. The method may include receiving cards in a card-handling device. The method may further include transporting the cards between a card rotation device and a card-shuffling apparatus. The method may also include rotating the cards with the card rotation device from a first orientation to a second orientation about a minor axis of the cards after one or more cards are received in the card rotation device to alter an orientation of lateral edges of the cards. The minor axis of the cards may extend through a thickness of the cards in a direction transverse to a longitudinal axis and a lateral axis of the cards to randomize an orientation of the lateral edges of the cards. The method may further include shuffling an order of the cards in the card-shuffling apparatus. The method may also include outputting at least one card to a card output area after the at least one card has been transported through both the card rotation device and the card-shuffling apparatus.

Problems solved by technology

From the perspective of casinos, shuffling time reduces the number of hands played and specifically reduces the number of wagers placed and resolved in a given amount of time, consequently reducing casino revenue.
Such devices increase the speed of shuffling and dealing, thereby increasing actual playing time.
However, the card output area or shoe used in conjunction with shufflers often places strain on dealers' hands and wrists by using card distribution interfaces to output cards that are oriented at a substantial acute angle relative to the table surface.
To draw cards from these shoes, dealers often have to twist their wrists repeatedly at awkward and uncomfortable angles.
Moreover, shoes often are not easily adjustable to meet a dealer's card drawing preference (e.g., direction in which dealers prefer to draw a card relative to the table).
Card counting is also a significant problem, for example, when administering a card game dealt from a shoe.
Casinos often lose a house advantage when players are able to predict what cards remain to be dealt from the shoe and the proximity of those cards to being dealt.
An automatic shuffler that continuously supplies cards to a shoe end for games such as blackjack, baccarat and Casino War, such as the shuffler disclosed in U.S. Patent Publication US2018 / 0243642 A1, may be problematic to card counters because the majority of the cards remain in the shuffler while a small group of cards is removed to play the game and then returned and intermixed with the cards remaining in the shuffler.
Therefore, players cannot count cards or predict when the shuffler will deliver high value cards more frequently.
Automatic card shufflers that process relatively large groups of cards, such as eight or more decks, in a single shuffling cycle suffer from having long duration shuffling cycles as compared to a single deck, hand-forming shuffler, for example.
If the shuffler stops shuffling for any reason, such as detecting extra or fewer cards in the set, or due to a shuffler malfunction, the game may be delayed, and revenue can be lost.
Although it is desirable to stop a game that is using an invalid set of cards for security reasons, there are other reasons why a game might be delayed, such as when a shuffler malfunctions, or the shuffler aborts the shuffle because of unreadable cards.
If the card reader attempts to read a flipped card that exposes the card back to the reader, the card reader may fail to recognize the card.
Flipped cards and unrecognized cards typically cause the machine to abort the entire shuffle.
Any time a shuffle is aborted, the game can be delayed, causing revenue loss for the casino.

Method used

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  • Card-handling devices and related methods, assemblies, and components
  • Card-handling devices and related methods, assemblies, and components
  • Card-handling devices and related methods, assemblies, and components

Examples

Experimental program
Comparison scheme
Effect test

embodiment 1

[0164] A method of altering an orientation of cards being shuffled in an automatic card shuffler, comprising: providing an automatic card shuffler with a user display; a card intake, a card outlet, a card-shuffling apparatus, a card path between the card intake and the card output, a card-imaging system, at least one processor configured to control the card-imaging system, the user display, and to operate the card shuffler, wherein the card-shuffling apparatus comprises multiple compartments; receiving a plurality of cards in the card intake, the cards arranged in a stack wherein cards are generally arranged with card faces in a face to back orientation; automatically feeding each card individually from the stack along the card path and inserting the card into one of the multiple compartments of the card-shuffling apparatus; reading card face information of each card as the card is being fed with the card-imaging system; identifying unreadable cards, wherein unreadable cards include...

embodiment 3

[0166] The method of Embodiment 1, further comprising individually feeding the plurality of cards along a card path in a face-down orientation.

[0167]Embodiment 4: The method of Embodiment 1, further comprising stacking at least some of the plurality of cards in a substantially horizontal stack, with card faces in a substantially vertical plane.

[0168]Embodiment 5: The method of Embodiment 1, further comprising shuffling between 8 and 10 decks of cards with the card-shuffling apparatus.

embodiment 6

[0169] A card-handling device comprising: a card intake configured to receive playing cards; a card output configured to provide at least one of the playing cards; a playing card-shuffling apparatus positioned along a card path through the card-handling and configured to randomize at least some of the playing cards, the playing card-shuffling apparatus comprising multiple compartments; and a card-imaging system positioned along the card path and configured to image a surface of the playing cards; wherein the card-imaging system is configured to recognize card face information and identify one or more unreadable playing cards, wherein the one or more unreadable playing cards comprise playing cards that do not include card face information on the surface of the playing cards oriented toward the card-imaging system; wherein the playing card-shuffling apparatus is configured to receive the one or more unreadable playing cards in at least one designated compartment selected from the mult...

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Abstract

A card-handling device and related methods may include a card intake, a card rotation device, and a card output. The card rotation device may be configured to rotate at least one of the one or more playing cards about a minor axis of the one or more playing cards to randomly alter an orientation of lateral edges of the one or more playing cards. A card-handling device and related methods may be configured to recognize unreadable cards and move the unreadable cards to a designated position.

Description

CROSS-REFERENCE TO RELATED APPLICATIONS[0001]This application is a continuation-in-part of U.S. patent application Ser. No. 16 / 132,090, filed Sep. 14, 2018, pending, and a continuation-in-part of PCT Application No. PCT / US19 / 027460, filed Apr. 15, 2019, pending, the disclosure of each of which is hereby incorporated herein in its entirety by this reference.TECHNICAL FIELD[0002]The disclosure relates to card-handling devices and related assemblies, components, and methods. In particular, embodiments of the disclosure relate to card-handling devices, card input portions of card-handling devices, card output portions of card-handling devices, card-shuffling carousels of card-handling devices, and methods of shuffling cards.BACKGROUND[0003]Wagering games are often based on the outcome of randomly generated arrangements of cards. Such games are widely played in gaming establishments and, often, a single deck or multiple decks of fifty-two (52) playing cards may be used to play the game. ...

Claims

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Application Information

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Patent Type & Authority Patents(United States)
IPC IPC(8): A63F1/12A63F1/14A63F1/10
CPCA63F1/12A63F1/10A63F1/14
Inventor SCHEPER, PAUL K.HELSEN, COLIN A.SWANSON, RONALD R.KRENN, PETER
Owner LNW GAMING INC
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