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Box or Not - A Word Formation Game

Inactive Publication Date: 2010-10-14
DIXON GREGORY NATHAN
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

"The word formation game described in this patent allows players to use up all their lettered cards by laying them down. There are three ways for players to do this: adding on to a previous word, adding letters on top of a previous word, or creating a new word using the last letter of the previous word. The goal is to create a square or rectangle configuration, but a new perpendicular is not necessary to win. The game is designed to keep moving and open up possibilities."

Problems solved by technology

Also, many of these games involve a great deal of strategy when it comes to playing them, where a player must either try to accumulate the maximum number of points per round or devise a way in which they can use up all of their cards or tiles in a given round.

Method used

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  • Box or Not - A Word Formation Game
  • Box or Not - A Word Formation Game
  • Box or Not - A Word Formation Game

Examples

Experimental program
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Effect test

Embodiment Construction

[0016]The rules for Box or Not are as follows:

[0017]This game is played round to round. The first player to use up all of their cards in a round receives four points. The player with the least number of cards left receives two points. If there is a tie between players for least cards left, all tied players receive two points apiece. The game is played round by round until a player has amassed 12 points through all of the rounds. Also, the player in each round (if anyone does this) to complete the “box” receives a one-point bonus for that round, regardless of the outcome of the round.

[0018]A minute time period will be given to each player on their turn to lay their cards down. Some type of timer will be used to keep track of this time period for each player. Once the timer has run out, the player can no longer lay down his / her cards. Also, the player can end on his / her own accord before the minute time limit has elapsed if they cannot find any more moves.

[0019]The following are the p...

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Abstract

“Box or Not” provides a type of word formation game which involves a new approach to these types of games. The first new aspect is the formation of the “box” in this game. The sequence of forming, or attempting to form a box out of letters, by adding letters to the beginning, or end of a word, and / or adding letters on top of a word, while following the rules laid out in the game is a new feature that this game affords its players. This is also a unique rule because it affords a player, during their turn, to add onto all of the other words present on the playing surface at their turn.

Description

BACKGROUND INFORMATION[0001]The basic premise of all word formation games is the way in which they challenge their players to reach into their vocabularies and form words, many of which are uncommon in everyday language. Also, many of these games involve a great deal of strategy when it comes to playing them, where a player must either try to accumulate the maximum number of points per round or devise a way in which they can use up all of their cards or tiles in a given round.[0002]Quiddler is a word game that draws on a player's ability to combine letters into words. Players must form their entire hand into words attempting to use the letters with the largest point values. Quiddler challenges one to do this first in rounds of varying numbers of cards; the rounds go from three cards (round one) up to ten cards increasing in increments of one. A bonus is given to the players that form the longest and most words in each round. The average game lasts anywhere from 20-40 minutes, which ...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F9/00
CPCA63F2003/0428A63F3/0423
Inventor DIXON, GREGORY NATHAN
Owner DIXON GREGORY NATHAN