Stick figure
a technology of stick figures and figurines, applied in toys, dolls, entertainment, etc., can solve the problems of limited individualization opportunities of conventional figurines, static appearance of conventional figurines,
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[0013]The present invention provides, in some embodiments, a figurine anthropomorphic figure, and / or accompanying articles for same that may be manipulated and otherwise posed in any suitable manner. In general, the figurine includes a ductile portion that is configured to plastically deform in response to moderate bending force that is within the capabilities of an average human. In this manner and as shown herein, this plastic deformation allows a user to personalize the figurine.
[0014]FIG. 1 is an isometric view of a figurine 10 in a suitable pose according to an embodiment of the invention. As shown in FIG. 1, the figurine 10 is a stylized anthropomorphic figure having a body 12, a head 14, a pair of arms 16, and a pair of legs 18. The body 12 may be stylized to include an outline in any suitable geometric shape such as a rectangle, square, circle, triangle, star, heart, ovoid, and the like. The head 14 may include a circular outline with an opening or gap 20 disposed between th...
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