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4 results about "Stick figure" patented technology

A stick figure is a very simple drawing of a person or animal, composed of a few lines, curves, and dots. In a stick figure, the head is represented by a circle, sometimes embellished with details such as eyes, mouth or crudely scratched-out hair. The arms, legs and torso are usually represented by straight lines. Details such as hands, feet and a neck may be present or absent, and the simpler stick figures often display an ambiguous emotional expression or disproportionate limbs.

Video recording device for personal fitness analysis

A dual video recording system and method can capture simultaneous multiple angles of exercises using a first and a second camera for recording video and a processor that compiles the video data from the first and second cameras. The compiled video may be analyzed by transmitting it to a physical health professional for analysis, transmitting it to an artificial intelligence capability for training a machine learning model and / or for analysis by a machine learning model, or may be analyzed by the processor. The analysis may include generating a stick figure model representing the exercise actions, and this model may be used to generate the graphic interpretation overlaid over video of the exercise to provide feedback.
Owner:GERVAIS PHILLIP

Three-dimensional human body model fitting method based on two-dimensional contour interaction and semantic segmentation

This invention discloses a method for fitting a 3D human body model based on 2D contour interaction and semantic segmentation. The method first parses a user-drawn 2D stick figure skeleton using a JPN module and drives an SMSLX model to generate an initial 3D human body. Then, the initial model contour is rendered from multiple fixed perspectives, generating corresponding bounding voxel spaces and point cloud projections. A prior network combining UDF and positional information is introduced to guide the training of the multi-view semantic segmentation network module UPS, achieving accurate segmentation of each part of the contour image. Based on the segmentation results and voxel point cloud projections, surface constraint point clouds for each body part are calculated. Finally, using the constraint point clouds as targets, the SMSLX model parameters are optimized for each part using a CFM module, ultimately generating a 3D human body shape that matches the user's editing intent. This invention allows users to indirectly adjust complex 3D models through intuitive 2D contour editing, significantly improving interaction efficiency and avoiding direct manipulation of complex 3D data.
Owner:ZHEJIANG UNIV