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Chinese-English game cards

A Chinese-English and card-based technology, applied in the field of Chinese-English game cards, can solve problems such as time-consuming and inappropriate cultural background, and achieve the effect of improving English level and increasing English vocabulary

Inactive Publication Date: 2011-08-03
王慧敏
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The main disadvantages of them are: players spend a lot of time in them but can't get more useful knowledge from them, so as to improve their knowledge level
And for users who are native speakers of Chinese, because poker comes from the West, its cultural background is not suitable for Chinese users

Method used

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  • Chinese-English game cards
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Experimental program
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Embodiment Construction

[0012] The embodiment of the present invention includes 54 cards; wherein two cards are printed with two patterns such as the big and small kings A and B in playing cards respectively, and the functions are similar to the big and small kings in playing cards, and can also be defined differently according to specific game rules. name, pattern and function.

[0013] The other 52 cards are divided into four groups, named respectively: plum, orchid, bamboo, and chrysanthemum, and related verses are printed on the cards, so that a certain side of the game can be required to recite the adjacent words during the game. Another verse, or a related verse, is used as the basis for scoring.

[0014] The cards in each of the four groups of cards are printed with 26 English letters in turn, and each card is printed with two English letters. The two letters mentioned are the corresponding letters from A to M and N to Z in order. Said letters are printed on the upper left and lower right of...

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PUM

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Abstract

The invention relates to Chinese-English game cards integrated with the game function and the Chinese-English study function into a whole, and are conducive to the increasing of the English vocabulary for people during the game, thereby improving the English level. The Chinese-English game cards not only can improve the English level of users but also can deepen the understanding of Chinese culture. The Chinese-English game cards are characterized in that the Chinese-English game cards include 54 cards; two of the cards are respectively printed with two patterns (A and B); the other 52 cards are divided into four groups, which are respectively named as Mei, Lan, Zhu and JU, and are printed with the related pattern and characters; the cards of each group are respectively printed with 26 English letters; and two English cards are respectively printed on each card.

Description

technical field [0001] The invention relates to a Chinese and English game card. Background technique [0002] Common traditional chess and cards such as poker etc. have already become a tool for entertainment in people's spare time. The main shortcoming that they exist is: player expends a large amount of time wherein but can't obtain more beneficial knowledge therefrom, thereby improves the knowledge level of oneself. And for the users who are native speakers of Chinese, because playing cards come from the west, its cultural background is not suitable for Chinese users. Contents of the invention [0003] The purpose of the present invention is to provide a Chinese-English game card, which can integrate games and English learning, so that people can increase their English vocabulary and improve their English level while playing games. The invention can not only improve the user's English level, but also improve the user's in-depth understanding of Chinese culture. [0...

Claims

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Application Information

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IPC IPC(8): A63F1/02A63F1/00G09B19/22
Inventor 王慧敏
Owner 王慧敏