A way to teleport game objects

A game and object technology, applied in the computer field, can solve problems such as inability to match game scenes, single game object transmission, etc., to achieve the effect of expressive and smooth transmission

Active Publication Date: 2016-06-01
BEIJING PIXEL SOFTWARE TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In view of this, the present invention provides a method for transferring game objects, which solves the problem in the prior art that when transferring game objects, the performance is single and cannot match the game scene

Method used

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  • A way to teleport game objects

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Embodiment Construction

[0017] In order to better illustrate the content of the present invention, the principles and features of the present invention will be described below with reference to the accompanying drawings. The examples cited are only used to explain the present invention, and are not used to limit the scope of the present invention.

[0018] Such as figure 1 As shown, a method for transferring game objects is suitable for a game scene with a starting area and a target area that are not connected to each other, including:

[0019] Setting a starting point in the starting area, setting an ending point in the target area, and setting a moving route connecting the starting point and ending point;

[0020] When the game object enters the starting area, restrict user operations, move the game object to the starting point, and play the game object displacement animation corresponding to the moving route;

[0021] After the play of the game object displacement animation ends, the game object position ...

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Abstract

The invention provides a method for transmitting a game object. The method comprises the steps of setting a start point and an end point of movement route of a game object in a transmission start region and a transmission target region; and matching displacement cartoons corresponding to the game scenes according to the game scenes which the movement route passes. The method for transmitting the game object, disclosed by the invention, has the advantages of realizing smooth transmission of the game object, emphasizing the theme of the game by matching with game scenes and having better expressive force when compared with the prior art.

Description

Technical field [0001] The present invention relates to the field of computers, and in particular to a method for displaying game objects in an electronic game scene and transmitting the game objects. Background technique [0002] In existing game scenes, there are often unconnected terrain areas due to the setting of the game scene, and the game object controlled by the player cannot freely move from an area in the game scene to another area that is not connected to the area. A region, but due to the design of the game, in some cases, it is necessary to make the game object from one region to another region that is not connected to the region. At this time, it is necessary to use some way to transfer the game object to Another area. [0003] In order to realize the transmission between different unconnected areas, traditional games mostly adopt the method of virtual portals. The steps include: setting up portals in the starting area and the destination area respectively, and esta...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/60A63F13/55A63F13/573
Inventor 张明阳
Owner BEIJING PIXEL SOFTWARE TECH
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