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playback synchronization

A technology of media playback and clock shifting, which is applied in the combination of various digital computers, etc., and can solve problems such as the inability of users to enjoy media, insufficient volume of speakers, and small displays

Active Publication Date: 2018-11-16
DTS
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

For example, the display may be too small or the speaker volume may not be of sufficient quality or volume
Additionally, the output from the media source may not be satisfactorily or easily enjoyed by multiple people
Additionally, users cannot enjoy media from various locations throughout their home without bringing the media source with them

Method used

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Embodiment Construction

[0030] The description and drawings given herein illustrate various principles. It will be appreciated that those skilled in the art will be able to devise various arrangements that, although not explicitly described or shown herein, embody these principles and are included within the scope of the present disclosure. As used herein, the term "or" means a non-exclusive or (ie, and / or), unless otherwise indicated (eg, "or else" or "or in the alternative"). Additionally, the various embodiments described herein are not necessarily mutually exclusive, but can be combined to generate additional embodiments that incorporate the principles described herein.

[0031] Various embodiments described herein use an architecture for distributing media content. Wired or wireless media transfer technologies may be provided to allow simultaneous transfer of media to multiple regions while maintaining precise timing synchronization between the various media devices. A user may have a network ...

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PUM

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Abstract

Various exemplary embodiments relate to method and media devices for synchronizing media playback between a receiving media device and sending media device, including: receiving, at the receiving media device, a plurality of messages from the sending media device, wherein the plurality of messages include a plurality of sender timestamps; generating a plurality of clock offset values based on the plurality of sender timestamps and a clock of the receiving media device; identifying a minimum clock offset value from the plurality of clock offset values; locating first media data for playback and a first presentation time associated with the first media data; and causing the first media data to be rendered at a first time that matches the first presentation time based on the minimum clock offset.

Description

[0001] Cross References to Related Applications [0002] This application claims priority to U.S. Provisional Application No. 61 / 701,326, filed September 14, 2012, by Lee et al., entitled "Replay Synchronization," the entire disclosure of which is hereby incorporated by reference for all purposes , as if fully raised in this paper. [0003] This application is related to U.S. Application No. 13 / 278,799, filed October 21, 2011, entitled "Media Distribution Architecture" by Lau et al. Priority to U.S. Provisional Application No. 61 / 405,835, "Media Distribution Architecture," the entire disclosures of which applications are hereby incorporated by reference for all purposes as if fully set forth herein. technical field [0004] Various exemplary embodiments disclosed herein relate generally to media streaming and networked media playback. Background technique [0005] As electronic devices such as smartphones and tablets become more popular, people use these devices more and m...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F15/16
Inventor 李春镐D·劳
Owner DTS