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Virtual object control method and device and storage medium

A technology of virtual objects and control methods, applied in the computer field, can solve the problems of low control efficiency of virtual objects and the like

Active Publication Date: 2019-08-16
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

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Problems solved by technology

[0004] Embodiments of the present invention provide a virtual object control method, device, and storage medium to at least solve the technical problem of low control efficiency of virtual objects in games in the related art

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  • Virtual object control method and device and storage medium
  • Virtual object control method and device and storage medium

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Embodiment Construction

[0032] In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts shall fall within the protection scope of the present invention.

[0033] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate ...

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Abstract

The invention discloses a virtual object control method and device and a storage medium. The method comprises the steps that in the preparation stage of a current round of a game run on a client, first prompt information is displayed in a game screen of the game; in the preparation stage, it is detected that a first virtual object set arranged in a combat area is updated to a second virtual objectset; on the condition that a target virtual object of the target type in the second virtual object set meets the target condition, labelling is conducted in the first prompt information, and it is prompted that a target virtual object meeting the target condition exists in the second virtual object set arranged in the combat area; a target value is increased for an attribute value of the target virtual object. Accordingly, the technical problem that in related technologies, the control efficiency of the virtual object in the game is low is solved.

Description

technical field [0001] The present invention relates to the field of computers, in particular to a virtual object control method, device and storage medium. Background technique [0002] In games (such as auto chess games), virtual objects of the same type appearing together on the battle interface may be able to add to the virtual object's attributes. Therefore, the combination effect of the lineup greatly affects the victory of the game, and the bonus effects are various, and the user needs a lot of memory to play the game smoothly, resulting in low efficiency in controlling the virtual objects in the game. [0003] For the above problems, no effective solution has been proposed yet. Contents of the invention [0004] Embodiments of the present invention provide a method, device and storage medium for controlling virtual objects, so as to at least solve the technical problem of low control efficiency of virtual objects in games in the related art. [0005] According to...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/52A63F13/56A63F13/822
CPCA63F13/52A63F13/56A63F13/822
Inventor 魏嘉城蒋君霆宋晓亮
Owner TENCENT TECH (SHENZHEN) CO LTD