Method, system and medium for presenting user interface in wearable device
A user interface and user equipment technology, applied in the input/output of user/computer interaction, structural components of portable computers, input/output process of data processing, etc., can solve problems such as difficult to present user interface controls
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[0020] According to various implementations, mechanisms (which may include methods, systems, and media) for presenting offset content are provided.
[0021] In some implementations, the mechanism may cause the first content to be presented on a user device such as a wearable computer (e.g., a smart watch or other wearable computing device), a vehicle computer, a tablet computer, a mobile phone, and / or any other suitable type of computing device. In some implementations, the first content may be any suitable type of content, such as a home screen of a user device, a messaging client, map content, content from a fitness tracker, a display associated with a media player, and / or or any other suitable content type. In some implementations, the mechanism may determine that the first content is to move in a particular direction (eg, up, down, left, right, and / or in any other suitable direction) and by a particular amount.
[0022] In some implementations, the first content may be m...
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