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Method for projecting immersive audiovisual content

An immersive, projection technology, applied in the direction of using projection device image reproducer, color TV parts, color TV, etc.

Inactive Publication Date: 2020-05-12
BROOMX TECH SL
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0008] However, none of these solutions are yet capable of projecting immersive content using a single display

Method used

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  • Method for projecting immersive audiovisual content

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Experimental program
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Embodiment Construction

[0024] The method of the invention is used to project in a space (eg a room) immersive audiovisual content optimized for its projection.

[0025] The method of the invention is performed on a two-dimensional digital image 1 representing a three-dimensional environment. For example, the digital image 1 is preferably an industry standard equirectangular image.

[0026] The method according to the invention comprises a cropping step 2 in which said digital image 1 is cropped, ie its dimensions and coordinates are selected. This cropping step of cropping said digital image may be performed using three-dimensional virtual browsing data of a user-controlled device 21, such as, but not excluded from, a personal smartphone, an application or a web page comprising a spatial browsing interface. Performed using data emitted by other control devices, or a combination of console game controllers, gesture interaction sensors, and the like.

[0027] The control means 21 sends the coordinat...

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Abstract

The invention relates to a method for projecting immersive content, comprising a step of cropping (2) a digital image (1), selecting the size of the image, and also correcting (3) the optical distortion of the digital image (1) in order to project same. The method of the invention can be used to project optimised immersive-type audiovisual content in real spaces, for a single user or a group of users.

Description

technical field [0001] The invention relates to a method for projecting immersive audiovisual content in a real space, which makes it possible to provide comprehensive visual coverage in the audiovisual content space. Background technique [0002] Immersive content or video (also known as spherical or 360-degree video) is known for simulating virtual motion and space in the real world (immersive technology). Typically, these videos reproduce a panorama of the scene, which can be real by capturing a view of the scene simultaneously in every possible direction using an omnidirectional camera or collection of cameras; the scene can also be It is virtual, and the panorama of the virtual scene is realized by using 3D creation software. Immersive content is increasingly used in marketing, advertising, education or leisure to reach more consumers, to "engage" them by making them "experience" the feel of products and services. It is also used in music performances, movie theaters,...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N9/31
CPCH04N9/31G03B21/00H04N9/3194H04N9/3185H04N9/3182H04N13/344G02B27/0025H04N2013/0077H04N2013/0081G03B21/147
Inventor 迭戈·塞拉诺·维加拉佩德罗·塞拉诺·维加拉
Owner BROOMX TECH SL