Video-based 3D graph real-time rendering method and video-based 3D graph real-time rendering system
A real-time rendering and graphics rendering technology, applied in the field of 3D graphics rendering, can solve the problems of low reusability, difficult result multiplexing, and difficult transplantation, and achieve the requirements of lower rendering capabilities, lower hardware thresholds, and low reusability Effect
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[0038] The present invention will be further described below in conjunction with the accompanying drawings.
[0039] The present invention is a method for real-time rendering of 3D graphics based on video. The method realizes rendering through a 3D graphics pre-rendering link and a playback link. The changing process of the screen is recorded as a video; in the playback link, through the identification of the user's interactive operation, it is converted into a video playback progress control to achieve an equivalent graphic rendering effect.
[0040] see figure 1 As shown, the 3D graphics pre-rendering link is further specifically: Step S11, using a 3D graphics rendering engine (such as Unity rendering engine, Unreal rendering engine) to render the 3D picture; note that if the rendering effect is pursued here, then you can use The industry's best engine in terms of graphics rendering, and allows more time to render per frame.
[0041] Step S12, capturing each frame of the r...
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