Network gaming system

a network gaming and gaming system technology, applied in the field of network gaming systems, can solve the problems of losing any bet on the hand, difficult to cost-effectively provide a network gaming system on such networks, and difficulty in cost-effectively playing certain games, such as blackjack, to achieve the effect of cost-effectiveness and reducing the risk of losing bets

Inactive Publication Date: 2005-07-07
BENEFICIAL INNOVATIONS +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0017] The present invention is a computerized interactive advertising system (i.e., method and apparatus) for exchanging information regarding goods and/or services between a first population of users (hereinafter also known as “players” or “users”) and a second population of users (hereinafter also known as “sponsors” or “advertisers”). In particular, the sponsors or advertisers may present information related to goods and/or services to the players using the present invention and the players may view this information while, for example, intera

Problems solved by technology

The cost effective automation of playing certain games, like blackjack, has been difficult due to the fact that these games typically require a dealer and only a relatively small number of players may play the game with a single dealer.
Furthermore, it has been difficult to cost-effectively provide a network gaming system on such networks as the Internet in that gaming restrictions prohibit wagering and ante fees in most contexts except such situations as local area networks within a casino.
However, if a player's card hand goes over 21, the player may lo

Method used

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Experimental program
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first embodiment

[0036] In FIG. 1, a block diagram is presented of an electronic system 10 for the present invention for playing blackjack, wherein data flows are represented by solid arrows and control flows are represented by dashed arrows. In particular, the embodiment of FIG. 1 presents an architecture for the present invention for use on, for example, a local network within a casino, wherein low cost gaming stations may be utilized. Accordingly, the blackjack gaming system 10 includes a blackjack game controller 14 electronically connected to one or more potentially remote gaming stations 18 so that for each gaming station a player may play blackjack. In the blackjack gaming system 10, the blackjack game controller 14 functions substantially as a dealer would in a manually operated blackjack game and each gaming station 18 provides a blackjack player with an electronic representation of a blackjack game wherein it may appear that the player (i.e., user) at the gaming station 18 is the only play...

second embodiment

[0087]FIG. 3 presents the blackjack gaming system of the present invention. In this embodiment, the blackjack game controller 14 is substantially the same as described hereinabove. However, this controller 14 is now accessible through an Internet web site 308 so that blackjack players at Internet client nodes 318 can play blackjack on the blackjack game controller 14 via the Internet 324 (or more particularly, via the World Wide Web).

[0088] Accordingly, describing the web site 308 in more detail, it includes an Internet interface 332 for receiving and supplying communications between the Internet 324 and the remainder of the web site 308. The Internet interface 332, in turn, communicates with World Wide Web server 340: (a) for validating and / or initiating registration of web site users (e.g., blackjack players) at web site 308; and (b) for interpreting Internet requests for routing and / or activating web site 308 modules that can fulfill such requests. Thus, the World Wide Web server...

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Abstract

The present invention is a game playing method and apparatus for automating games such as blackjack, poker, craps, roulette, baccarat and pai gow, wherein players may play continuously and asynchronously, and information related to advertised items can be exchanged between players and advertisers. In one embodiment, each instance of a game is likely unique from all other current game instances. The games do not require a manual dealer and in one embodiment, played in a gaming establishment using low cost gaming stations. The present invention may also be used to play such games on the Internet or an interactive cable television network wherein a game controller communicates with players at network nodes in their homes and at their leisure since there is no game tempo requirement. During a game, advertising is selectively provided by comparing player personal information with a desired demographic profile. Player responses to advertising are used for evaluating advertising effectiveness. The invention is useful for test marketing of products, advertisements, and reduces advertising costs.

Description

RELATED APPLICATIONS [0001] This application is a continuation of U.S. patent application Ser. No. 10 / 753,513 filed Jan. 8, 2004 (abandoned), which is a continuation of U.S. patent application Ser. No. 09 / 502,285 filed Feb. 11, 2000, which is a continuation of U.S. patent application Ser. No. 09 / 105,401 filed Jun. 26, 1998 (now issued U.S. Pat. No. 6,183,366), which is a continuation of U.S. patent application Ser. No. 08 / 759,895 filed Dec. 3, 1996 (now issued U.S. Pat. No. 5,823,879), which claims the benefit of U.S. Provisional Patent Application No. 60 / 010,703 filed on Jan. 26, 1996, and U.S. Provisional Patent Application No. 60 / 010,361 filed on Jan. 19, 1996.FIELD OF THE INVENTION [0002] The present invention is related to a method and apparatus for automating the playing games such as blackjack so that they can be played continuously and asynchronously by a potentially large plurality of players substantially, and wherein information related to goods and services for sale can ...

Claims

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Application Information

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IPC IPC(8): A63F1/00A63F13/12A63F13/00G06F17/30G06Q20/38G06Q30/02G07F17/32H04N7/173H04N21/25H04N21/258H04N21/466H04N21/4722H04N21/478H04N21/658H04N21/81H04N21/858
CPCA63F2300/407H04N21/8586A63F2300/5506G06F17/30867G06Q20/387G06Q30/02G06Q30/0207G06Q30/0244G06Q30/0246G06Q30/0252G06Q30/0255G06Q30/0256G06Q30/0269G07F17/32G07F17/3227H04N7/17318H04N7/17354H04N21/252H04N21/25883H04N21/25891H04N21/4667H04N21/4722H04N21/4781H04N21/6582H04N21/812A63F2300/409G06F16/9535A63F13/335A63F13/23A63F13/61A63F13/79A63F2001/003
Inventor GOLDBERG, SHELDON F.ANTWERP, JOHN VAN
Owner BENEFICIAL INNOVATIONS
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