Multiple target speed and/or agility training systems

a training system and target technology, applied in the field of training systems, can solve the problems of unpredictable movement, devices, and inability to accurately capture real “play”

Inactive Publication Date: 2016-02-04
MAZZANOBILE PAUL +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0009]In another embodiment, the control module enables the drive device module to cause the at least one moving agency to propel the training device in a direction associated with a second sensor based on input from a second sensor input module. In one embodiment, the second sensor can be worn by a trainee and transmit signals to the second sensor input module.
[0010]In another embodiment, the control module enables the drive device module to cause the at least one moving agency to stop propelling the training device when an input module signals that the distance between a first sensor and a second sensor falls below a distance value, or when someone physically dislodges the connection by removing a flag or any other device attached to the starting mechanism.
[0011]In another embodiment, the control module enables the drive device module to cause the at least one moving agency to propel the training device towards a second sensor when an input module signals distance between a first sensor and the second sensor exceeds a distance value.

Problems solved by technology

In actual play, however, the motion may be unpredictable, and athletes must be able to react and move quickly.
These devices, however, still do not accurately capture real “play” in many situations because they are singular in nature whereas numerous sports have a number of players engaged during play.

Method used

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  • Multiple target speed and/or agility training systems
  • Multiple target speed and/or agility training systems
  • Multiple target speed and/or agility training systems

Examples

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Embodiment Construction

[0033]Disclosed herein are training systems, training devices, and methods of using the same. The systems, devices, and methods utilize multiple training devices that move in pre-selected or random movement patterns unknown in advance to a trainee, which the trainee can chase. Additionally, in some embodiments one or more of the training devices can chase the trainee.

[0034]The term “trainee” means the individual who chases or is chased by the one or more training device for the purpose of improving speed and / or agility and awareness. A “user” can include the trainee, as well as a coach, a trainer, a therapist, a teammate, or any other individual.

[0035]While this disclosure has been presented as systems, devices, and methods for training, it can also beneficially be used in various embodiments as simply for exercise, such as aerobic exercise, individual or group play, team games, or other recreation, as well as physical therapy, teaching people to walk, training people to use prosthe...

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PUM

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Abstract

Described herein are training systems comprising more than one training device useful for improving the agility and / or speed of a trainee. At least two of the training devices in a system comprise signaling modules that can be used to engage or dis-engage the trainee. The disclosed systems more accurately re-create actual “play” environments in sports or any other endeavors having more than one potential target of engagement (e.g., team sports).

Description

CROSS REFERENCE TO RELATED APPLICATIONS[0001]This application is a national phase application based on International Application No. PCT / US2014 / 026609, filed on Mar. 13, 2014, which claims priority to U.S. Provisional Patent Application No. 61 / 784,519, filed Mar. 14, 2013, each of which is incorporated herein by reference in its entirety.FIELD OF THE DISCLOSURE[0002]The present disclosure relates generally to training systems and methods of their use for improving a trainee's speed and / or agility.BACKGROUND OF THE ART[0003]Speed and agility are critical in numerous sports and other activities. However, motion in predictable patterns and / or on agility courses can be seen in advance and can be quickly learned by athletes. Conventional training systems include stationary courses such as ladder drills, running through tires, or basketball “suicide” drills. Further systems exist, such as targeted chasing systems wherein an athlete moves as rapidly as possible towards a selected one of a ...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63B69/00
CPCA63B69/0028A63B69/0053A63B71/0622A63B24/0075A63B2024/0093A63B2071/0625A63B2220/12A63B2220/20A63B2220/833A63B2220/836A63B2225/093A63B2225/50A63B2230/06A63B2230/433A63B2230/436A63B2230/65A63B2230/75G09B19/0038A63B2022/0092A63B2071/0655A63B2071/0683A63B2220/802A63B2220/805A63B2230/062A63B2225/10A63B2225/74
Inventor MAZZANOBILE, PAULBAUMGARTEN, EVAN
Owner MAZZANOBILE PAUL
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