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Card game machine

a card game machine and card game technology, applied in the field of card game machines, can solve the problem of limit on the enhancement of gameplay, and achieve the effect of enhancing gameplay and removing the burden of remembering the rul

Inactive Publication Date: 2014-01-21
SEMICON ENERGY LAB CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

The system enables enhanced gameplay with complex rules, unified rule enforcement, adjustable difficulty, and prevention of card forgery by utilizing RF chips for precise card identification and orientation detection.

Problems solved by technology

In addition, existing trading cards each having a semiconductor device capable of wireless communication are recognized one by one; therefore, there is a limitation on the enhancement for gameplay.

Method used

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Embodiment Construction

[0027]An embodiment mode of the present invention will be described with reference to the drawings. However, the present invention is not limited to the following description. This is because it is easily understood by those skilled in the art that the mode and detail of the present invention can be variously changed unless departing from the scope and spirit of the present invention. Therefore, the present invention will not be interpreted as being limited to the following description of the embodiment mode. Note that, in the description of modes of the present invention with reference to the drawings, the same components in different diagrams are commonly denoted by the same reference numeral.

[0028]FIG. 1 shows an example of a card game machine of the present invention. The card game machine of the present invention has a mat 100 with built-in R / Ws where a plurality of reader / writers 116 is arranged, a control device 101 which controls the mat 100 with built-in R / Ws, an external c...

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PUM

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Abstract

An object is to provide a card game machine capable of enhancing gameplay. A card game machine has a game board including a plurality of reader / writers configured to communicate with a semiconductor device which is mounted on a card and capable of wireless communication, and a control device connected to the reader / writer and configured to determine the position or orientation of the card or whether the card is put face up or down based on a signal from the reader / writer. By arrangement of a plurality of reader / writers and RF chips in the game board, not only data of the card but also signal strength can be detected, and the detailed position of an RF chip of the card which is placed on the game board can be specified.

Description

BACKGROUND OF THE INVENTION[0001]1. Field of the Invention[0002]The present invention relates to a game machine. In particular, the present invention relates to a game machine using a card that has a semiconductor device capable of wireless communication.[0003]2. Description of the Related Art[0004]There are many kinds of card games. Typical examples are playing cards, karuta (Japanese playing cards), and the like. One type of card games is trading card games (also called collectible card games). As an example of techniques on a trading card that has a semiconductor device capable of wireless communication, Reference 1 is given (Reference 1: Japanese Published Patent Application No. H11-244537).SUMMARY OF THE INVENTION[0005]Trading cards are characterized by not only gameplay but also collection, and rare cards are sometimes traded at high prices among card enthusiasts. However, with the recent development of copy technology and the like, many clever imitations are produced, and sec...

Claims

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Application Information

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Patent Type & Authority Patents(United States)
IPC IPC(8): G07F17/32A63F1/06A63F13/235G06K17/00
CPCG07F17/32G07F17/3202G07F17/3293G07F17/3241A63F13/235A63F13/327
Inventor OHTANI, HISASHI
Owner SEMICON ENERGY LAB CO LTD
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