Game development method and device based on HTML5

A game development and game technology, applied in the Internet field, can solve the problems of waste of resources, inability to promote development on a large scale, and high game defective rate, and achieve the effect of eliminating development thresholds and saving development resources.

Inactive Publication Date: 2015-02-18
GUANGZHOU JINGGONG NETWORK TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The embodiment of the present invention provides a game development method and device based on HTML5, which aims to solve the problem that the current HTML5 game development has limitations, cannot be popularized and developed on a large scale, and is easy to cause waste of resources, resulting in a high game defective rate.

Method used

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  • Game development method and device based on HTML5
  • Game development method and device based on HTML5
  • Game development method and device based on HTML5

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Experimental program
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Embodiment 1

[0029] figure 1 The implementation flow of the HTML5-based game development method provided by Embodiment 1 of the present invention is shown, and the details are as follows:

[0030] Step S1, creating at least one game frame;

[0031] Specifically, the game framework is the game rules, and it can also be the game plot. Different game frameworks are different. Of course, the same game can also be generated by multiple game frameworks. The game is implemented based on the game framework, and the game runs according to the game framework. In this embodiment, multiple game frames are first created on the server side for developers to choose from. Of course, when necessary, developers can also create game frames and upload them to the server side.

[0032] Step S2, creating a game resource library, the game resource library includes a plurality of resource files, and the resource files are the basic elements that constitute the scene or sound of the game;

[0033] Specifically, ...

Embodiment 2

[0053] figure 2 It shows a specific structural block diagram of the device for implementing the HTML5-based game development method provided by Embodiment 2 of the present invention. For the convenience of description, only the parts related to the embodiment of the present invention are shown. In this embodiment, the device of the HTML5-based game development method in the present invention includes: creating a framework unit 21 , creating a resource library unit 22 , creating an editor unit 23 , setting a framework unit 24 , and a game running unit 25 .

[0054] Create a frame unit 21, connected with an editor unit 23, for creating at least one game frame;

[0055] Create a resource library unit 22, connected with the creation editor unit 23, for creating a game resource library, the game resource library includes a plurality of resource files, and the resource files are the basic elements that constitute the scene or sound of the game;

[0056] Create editor unit 23, be c...

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Abstract

The invention is applicable to the technical field of internet, and provides a game development method and a game development device based on HTML5. The game development method comprises the following steps: establishing at least one game frame; establishing a game resource bank, wherein the game resource bank comprises a plurality of resource files, and the resource files are basic elements for forming the scene or the sound of a game; establishing a game editor, wherein the game editor comprises a graph operation interface, and a developer can select a game frame and/or a resource file through the graph operation interface at a client side; setting the game frame selected by the developer as a game execution frame; operating the game according to the game execution frame, and scheduling the resource file selected by the development in the game operation through the game execution frame. By adopting the game development method and the game development device, the game development threshold is eliminated, non-technological ordinary fans can develop and modify games on equipment supporting an HTML5 browser, the game development is greatly popularized, and the development resource is also saved through resource reuse.

Description

technical field [0001] The invention belongs to the technical field of the Internet, and in particular relates to an HTML5-based game development method and device. Background technique [0002] At present, the HyperText Markup language 5 (HyperText Markup language5, HTML5) standard has been formulated and promoted. At present, game development based on HTLM5 can only be completed by individuals or small teams on local computers. Since the development of HTML5 has a certain technical threshold, it has certain Only developers with professional knowledge can develop. Therefore, ordinary enthusiasts, even if they are creative, cannot participate in the development of HTML5 games due to the limitation of technical threshold. On the other hand, each HTML5 game of each company currently uses different js frameworks. There are many functional modules that are repeatedly developed, and games developed separately cannot be integrated and reused, resulting in a waste of resources. Aga...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F9/44
Inventor 刘武丰
Owner GUANGZHOU JINGGONG NETWORK TECH
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