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Interactive entertainment apparatus and system and method for interacting with water to provide audio, visual, olfactory, gustatory or tactile effect
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A technology of entertainment equipment and equipment, applied in the direction of spraying devices, liquid spraying devices, etc.
Inactive Publication Date: 2016-03-02
FINNACGOAL
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Abstract
Description
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However, show interface systems only allow user control after the automatic show has started by monitoring the motion of a single object
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[0018] In a preferred embodiment, the present invention includes one or more image multi-level interactive input and / or capture (wired and / or wireless, electronic, electrical and / or mechanical) systems, circuits and / or devices 2, one or more one or more cameras and / or motion multi-level interactive input and / or Sensing (wired and / or wireless, electronic, electrical and / or mechanical) systems, circuits and / or devices 4; one or more nozzle assemblies for use with different musical instruments 3 (automatically, specifically and / or randomly) linked and based on the Do-Re-Me being played... Sprays at a certain height and duration of the spray lasts the beat length of the note and is now playing music coupled with an animation choreographed to the music and fountain dance The crescendo of the work increases while twisting and turning nozzles 12 of different sizes spraying and / or emitting liquid and / or vapor and / or gas; one or more sound effects generation, modulation, mixing, synch...
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Abstract
An interactive entertainment apparatus and system and a method of interacting with water to provide audio, visual, olfactory, gustatory and / or tactile effects are provided. In one embodiment, the apparatus and system comprise one or more imagery multilevel channel communications input and / or multilevel channel communications output device(s), one or more sound multilevel channel communications input and / or multilevel channel communications output device(s); one or more camera and / or motion multilevel channel communications input and / or multilevel channel communications input device(s); one or more nozzle assemblies for spraying and / or emitting liquid and / or vapour and / or gas that can produce lively and entertaining liquid and / or vapour and / or gas screen and / or middle drop(s) / screen(s)and / or other arena-like and / or skyscreen-like arrangement(s) located at or near the centre(s) or focal zone(s) of the theatrical arrangement(s) for the entertainment apparatus and system, on to which liquid and / or vapour and / or gas screen and / or contour arrangement(s) can be projected and / or augmented by harmonized and / or sychronized light and / or laser source for entertaining lighting and / or laser shows; one or more sound generating and / or broadcasting device(s); one or more light and / or laser source(s); one or more tactile stimulus multilevel channel communications input and / or multilevel channel communications output device(s) and / or one or more heating and / or cooling device(s) adapted to provide a tactile sensation of three-dimensional movement(s), motion(s) and / or tilting and / or temperature alteration(s) or variation(s); one or more olfactory stimulus multilevel channel communications input and / or multilevel channel communications output device(s); one or more gustatory stimulus multilevel channel communications input and / or multilevel channel communications output device(s), according to the occurrence of one or more events (random, reconfigurable and / or pre-set) and / or the multilevel channel communications input from one or more user-interface device(s), when activated automatically or on the demand(s), option(s) and / or desire(s) of the user(s); one or more device(s) modulator and / or controller which modulates and / or controls one or more of the above devices and / or one or more parameters of the features of the invention; and one or more interactive microprocessing, computing and / or data-transmission system(s) and / or device(s) to capture, animate, digitize, vary, modify and co-ordinate light emissions, sound or musical note and / or tune broadcasting, tactile stimulus multilevel channel communications input and / or multilevel channel communications output, olfactory stimulus multilevel channel communications input and / or multilevel channel communications output, gustatory stimulus multilevel channel communications input and / or multilevel channel communications output, and / or dancing water trajectories with random, reconfigurable and / or pre-set motions and / or sound multilevel channel communications inputs and / or multilevel channel communications output, produced and / or caused by and / or through interaction of human, animal and / or objects, into control multilevel channel communications inputs, data and / or signals delivered automatically or on the demand(s), option(s) and / or desire(s) of the user(s) to one or more device controllers for controlling the trajectory(ies) of liquid and / or vapour and / or gas emitted from the nozzle assembly(ies), the sound generating and / or broadcasting, the mood, soft or hard lighting changes and / or laser renditions to produce life-like, integrated, artistic and featured entertaining performances automatically or on the demand(s), option(s) and / or desire(s) of the user(s).
Description
Background technique [0001] Fountains have been used for centuries to decorate or enliven public places to create a pleasing and enjoyable environment with visual displays and the sound of water flowing freely and moving through the effects of gravity. Fountains are sometimes combined with sculpture and decorations to enhance their appearance, but such fountains are generally passive structures that are not designed to respond directly to the presence of movement or actions of humans, animals, or objects in their vicinity. [0002] However, a normal "dancing" fountain would end with a full cycle and the spraying of the fountain (and lighting, if only lighting, then without any laser show) would then have to repeat as another iteration of the fixed cycle. What remains unchanged is that after a few snapshots, people will no longer be extremely interested in the fountain, and likewise it will no longer be a point of interest for repeat visits. If people return to this fountain, ...
Claims
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Application Information
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