Ball game serving and training method based on movement track
A technology of motion trajectory and ball games, which is applied in image data processing, instruments, character and pattern recognition, etc., and can solve problems such as inconvenient use, complex structure, and inaccurate testing
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[0051] Such as Figure 1~5 As shown, the ball game serving sparring method based on the motion track of the present embodiment is an example with tennis serving, as Figure 5 shown, including the following steps:
[0052] Step 1: Obtain the movement trajectory of the racket apex when the tennis ball is served through the three-dimensional infrared motion capture system;
[0053] Step 2: extracting feature vectors from the motion trajectory collected in step 1;
[0054] Step 3: training the particle swarm-support vector machine model (referred to as PSO-SVM model) for the feature vector obtained in step 2;
[0055] Step 4: Search the trajectory of the vertex of the racket to be evaluated, extract the trajectory of the ball from the trajectory according to the characteristics of the trajectory of the ball, input the trained PSO-SVM model, evaluate whether the ball is successful or not, and give technical guidance to the tennis ball Opinion.
[0056] Specifically, in step 1, ...
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