Prop ownership distribution system and method of online game
A technology of online games and distribution methods, which is applied in the field of props ownership distribution system of online games, which can solve problems such as player dissatisfaction, withdrawal, and limited items dropped by monsters, and achieve the effect of strengthening competitive interactive behavior
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Embodiment 1
[0030] Such as figure 1 As shown, a kind of property ownership distribution system of an online game according to an embodiment of the present invention includes:
[0031] Client 1, each client represents a player, and the player enters the game through the Internet; Client 1 can be a computer or a mobile phone.
[0032] The sending request unit 2 is used to record the number of clients 1 who send requests to obtain props and the number of times each client 1 sends requests;
[0033] The storage unit 5 is used to store the information of the client 1 and the cache data of the props;
[0034] Determining unit 3 is used to determine whether to enter the ownership distribution link, control the mutual exclusion factor and the number of clients 1 entering the ownership distribution link; the mutual exclusion factor refers to the public probability, and the probability of this public probability will change, increasing the mutual exclusion factor The exclusion factor means that t...
Embodiment 2
[0038] A method for distributing ownership of props in an online game, the method comprising the following steps:
[0039] S1: Determining unit 3 judges whether to enter the ownership competition link according to the number of requests sent by each client 1 and the mutual exclusion factor. If entering, the mutual exclusion factor will be reduced, and if not, the mutual exclusion factor will be increased; if this time If the mutual exclusion factor hits the probability, it will reduce the next probability value, otherwise it will increase the probability value.
[0040] S2: The judging unit 3 judges the number of clients 1 who are eligible to participate in the competition for ownership distribution according to the number of clients 1 sent by the sending request unit 2;
[0041] S3: The judging unit 3 assigns the ownership right to one of the clients 1 through calculation based on the number of participating clients 1 and the number of times of sending requests in the ownersh...
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