Game-character sound effect processing method and device, mobile terminal and storage medium

A game character and sound effect processing technology, applied in the audio field, can solve the problem of single sound effect of game characters

Active Publication Date: 2019-03-29
GUANGDONG OPPO MOBILE TELECOMM CORP LTD
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the sound effects of the voices of the game characters are fi

Method used

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  • Game-character sound effect processing method and device, mobile terminal and storage medium
  • Game-character sound effect processing method and device, mobile terminal and storage medium
  • Game-character sound effect processing method and device, mobile terminal and storage medium

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Embodiment Construction

[0025] In order to enable those skilled in the art to better understand the solution of the present invention, the technical solution in the embodiment of the application will be clearly and completely described below in conjunction with the accompanying drawings in the embodiment of the application. Obviously, the described embodiment is only It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0026] The terms "first", "second" and the like in the description and claims of the present invention and the above drawings are used to distinguish different objects, rather than to describe a specific order. Furthermore, the terms "include" and "have", as well as any variations thereof, are intended to cover a non-exclusive inclusion. For example, a pr...

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Abstract

The embodiment of the invention discloses a game-character sound effect processing method and device, a mobile terminal and a storage medium. The method includes the steps that a target position of atarget game character in a game scene is obtained; N game characters except for the target game character within the preset distance range away from the target position in the game scene are determined; based on the game state of the first game character, a first sound effect processing algorithm corresponding to the first game character is determined, wherein the first game character is any one of the N game characters; according to the target position and the first sound effect processing algorithm, the voice frequency of the first game character is processed, and a first sound effect corresponding to the first game character is obtained. According to the game-character sound effect processing method and device, the mobile terminal and the storage medium in the embodiment, sound effectsof game characters can be enriched.

Description

technical field [0001] The present application relates to the field of audio technology, and in particular to a game character audio processing method, device, mobile terminal and storage medium. Background technique [0002] With the popularization and application of mobile terminals (such as mobile phones, tablet computers, etc.), mobile terminals can support more and more applications, and their functions are becoming more and more powerful. Indispensable electronics. Currently, in a game scene, the sound from a game character can be presented in the form of three-dimensional (3Dimensions, 3D) sound effects. However, the sound effects of the voices of the game characters are all fixed, and the sound effects of the game characters are relatively single. Contents of the invention [0003] Embodiments of the present application provide a game character sound effect processing method, device, mobile terminal and storage medium, which can enrich the sound effects of the ga...

Claims

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Application Information

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IPC IPC(8): A63F13/54
CPCA63F13/54A63F2300/6081
Inventor 朱克智严锋贵
Owner GUANGDONG OPPO MOBILE TELECOMM CORP LTD
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