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Unreal engine-based subtitle implementation method, device, device and storage medium

A technology of Unreal Engine and implementation method, which is applied in the field of virtual reality and can solve problems such as the inability to realize dynamic display of subtitles

Active Publication Date: 2022-02-11
SHENZHEN REALIS MULTIMEDIA TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The main purpose of the present invention is to solve the technical problem that the dynamic display of subtitles cannot be realized in the existing virtual reality scene

Method used

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  • Unreal engine-based subtitle implementation method, device, device and storage medium
  • Unreal engine-based subtitle implementation method, device, device and storage medium
  • Unreal engine-based subtitle implementation method, device, device and storage medium

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Embodiment Construction

[0078] Embodiments of the present invention provide a method, device, device, and storage medium for implementing subtitles based on Unreal Engine. In the technical solution of the present invention, the first display content to be displayed is received through a function interface on a preset virtual subtitle display component. , and input the first display content into the first-level subtitles; create second-level subtitles according to the first-level subtitles, and synchronize the first display content to the second-level subtitles; cut the first display content through the second-level subtitles, and convert the cut The display content is respectively input into at least one tertiary subtitle created according to the secondary subtitle; the obtained tertiary subtitle is input into the scrolling block of the secondary subtitle, based on the first scroll parameter of the scrolling block of the primary subtitle and the secondary subtitle The second scroll parameter controls ...

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Abstract

The invention relates to the field of virtual reality, and discloses a subtitle realization method, device, equipment and storage medium based on an unreal engine. The method includes: receiving the first display content to be displayed by presetting the function interface on the virtual subtitle display component, and inputting the first display content into the first-level subtitle; creating a second-level subtitle according to the first-level subtitle, and displaying the first The content is synchronized to the second-level subtitles; the first display content is cut through the second-level subtitles, and the cut display content is respectively input into at least one third-level subtitles created according to the second-level subtitles; the obtained third-level subtitles are input to In the scrolling block of the second-level subtitle, based on the first scrolling parameter of the scrolling block of the first-level subtitle and the second scrolling parameter of the second-level subtitle, at least one third-level subtitle is controlled to be displayed, so as to realize sequential playback of the first display content. The present invention can provide a subtitle function for virtual applications, and make the subtitles actually exist in the virtual world.

Description

technical field [0001] The present invention relates to the field of virtual reality, in particular to a method, device, device and storage medium for realizing subtitles based on Unreal Engine. Background technique [0002] Unreal Engine UE4 is the most open and advanced real-time 3D creation platform in the world. It is widely used to create virtual scenes. In the existing technology, it realizes the mapping and construction of virtual scenes based on UE4. Only static mapping can be realized, especially in the virtual realization of subtitles, and the implementation of static subtitles requires multiple display subtitles when multiple display contents are required in a specific scene, which greatly occupies the objects in the virtual scene and affects The user's operation space, and the static subtitles do not give the user a strong sense of experience. SUMMARY OF THE INVENTION [0003] The main purpose of the present invention is to solve the technical problem that the...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04N13/183H04N13/167
CPCH04N13/183H04N13/167
Inventor 岑伟华许秋子
Owner SHENZHEN REALIS MULTIMEDIA TECH CO LTD