Modular amusement park systems and methods
A technology for amusement parks and games, applied in the field of amusement parks, can solve problems such as increased downtime in scenic spots
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[0014] The present disclosure provides systems and methods for rapidly updating (eg, refreshing) attractions and other entertainment features in amusement parks by facilitating modularity and separability of hardware components. Provided herein is a system architecture that supports such modularity and facilitates interoperability between hardware components that perform different functions within an attraction but whose operations can be interrelated with each other. In some embodiments, the system architecture of an amusement park may include a gaming layer, a software architecture (eg, 'software') layer, and a hardware architecture (eg, 'hardware') layer. The game layer may transfer the logic of a particular game and / or ride to the software layer, which in turn transfers the game logic to the hardware layer for implementation of the game logic via one or more hardware devices. That is, the software layer can utilize protocols in the form of application programming interface...
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