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Systems and methods for interactive advertising using personalized head models

a head model and interactive technology, applied in the field of three-dimensional (3d) image animation systems and methods, can solve the problems of distorted image that is substantially different from the individual's actual head, prohibitively expensive systems for most consumers, and the creation of life-like human models and the photorealistic animation of those human models

Inactive Publication Date: 2009-05-21
IMAGE METRICS INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

"The patent describes a system and method for creating individualized 3D models of a human head using multiple input images. These models can be used to create personalized media content, such as videos and advertisements, that feature the user's likeness. The system automatically generates a life-like 3D head model that can be used to create a virtual character for online interaction with other users. The user can also customize the 3D head model with different facial expressions and accessories. The system uses advanced techniques to blend multiple basis head models to create a highly accurate and realistic 3D head model. Overall, the patent provides a way for users to easily create and customize personalized media content."

Problems solved by technology

One of the most intriguing and difficult problems in computer graphics is the creation of life-like human models and the photorealistic animation of those human models.
This technique often results in a distorted image that varies substantially from the individual's actual head proportions.
The accuracy of this technique may be high for reproducing a life-like model, but such systems can be prohibitively expensive for most consumers.
As can be seen, these and other model-generation techniques, have significant drawbacks in that (i) they do not accurately reproduce a model of a user's head, (ii) they can require substantial knowledge to operate, and / or (iii) they are not applicable in many applications in which the average consumer desires them.

Method used

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  • Systems and methods for interactive advertising using personalized head models
  • Systems and methods for interactive advertising using personalized head models
  • Systems and methods for interactive advertising using personalized head models

Examples

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Embodiment Construction

[0071]Systems and methods are disclosed herein for generating improved 3D head models for use in a variety of applications, such as video games, advertisements, movie clips and the like. In certain embodiments, the 3D head models are generated to more accurately reflect facial features and / or head shapes of a particular user. Moreover, such head models can be further customized with accessories, expressions, voice characteristics or the like.

[0072]In certain embodiments of the invention, systems and methods automatically generate a life-like, full 3D head model of an individual based on two-dimensional (2D) image data. For example, in certain embodiments, the user uploads multiple (e.g., three) 2D digital pictures of his or her head to a processing device, which produces an individualized 3D head model that can be further customized with hair, headwear, eyewear, and / or other accessories. Moreover, the user can store several different versions of individualized 3D head models for lat...

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PUM

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Abstract

Systems and methods are disclosed for creating dynamic interactive advertisements using individualized three-dimensional (3D) human models. The interactive advertisements may be automatically generated based on a user profile associated with the viewer or may be created from an advertisement template by the viewer. Once generated, the viewer can alter the content of the interactive advertisement, make comments, rate the advertisement, and / or share it with others. In certain examples, one or more individualized 3D human head models are automatically selected for inclusion in the interactive advertisement based on the profile or preferences of the user without requiring a user selection of the 3D head model.

Description

RELATED APPLICATIONS[0001]This application claims priority benefit under 35 U.S.C. § 119(e) to the following United States provisional patent applications, each of which is hereby incorporated herein by reference in its entirety to be considered part of this specification:[0002]U.S. Provisional Patent Application No. 60 / 989,251, filed Nov. 20, 2007, and entitled “SYSTEMS AND METHODS FOR GENERATING A 3D MODEL OF A HEAD AND FACE”;[0003]U.S. Provisional Patent Application No. 61 / 014,353, filed Dec. 17, 2007, and entitled “INTERACTIVE ADVERTISING AND NETWORK ACCESSIBLE CONTENT”;[0004]U.S. Provisional Patent Application No. 61 / 014,680, filed Dec. 18, 2007, and entitled “SYSTEMS AND METHODS FOR VOICE PERSONALIZATION OF VIDEO CONTENT”; and[0005]U.S. Provisional Patent Application No. 61 / 015,083, filed Dec. 19, 2007, and entitled “USER COMPOSITION TOOLS AND METHODS FOR CUSTOMIZING IMAGE DATA.”[0006]The present application is also related to the following applications filed on even date here...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): G06Q30/00G06Q90/00G06T17/00
CPCG06Q30/0247G06Q30/02G06T13/40G06T19/20G06T2219/2004G06T2219/2021G06T15/00
Inventor STRIETZEL, JONATHAN ISAACKRAFT, JONATHAN MICHAEL
Owner IMAGE METRICS INC
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