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Non-transitory computer-readable storage medium storing game program, and information processing device

a computer-readable storage medium and game program technology, applied in the field of non-transitory computer-readable storage medium storing game program and information processing device, can solve the problems of reducing the incentive of players to support other players, not encouraging players to fully communicate, and limited number of supports for another player, etc., to achieve the effect of stimulating communication between players

Active Publication Date: 2014-12-25
DENA CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0013]According to the present invention, it is possible to stimulate communication between players.

Problems solved by technology

With such a game system, the number of supports for another player is limited because the game balance will be lost as a result of points given in excess if unlimited supports for another player are permitted.
This reduces the players' incentive to support other players, and does not encourage the players to fully communicate with one another.

Method used

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  • Non-transitory computer-readable storage medium storing game program, and information processing device
  • Non-transitory computer-readable storage medium storing game program, and information processing device
  • Non-transitory computer-readable storage medium storing game program, and information processing device

Examples

Experimental program
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embodiment

[0059]1>>

[0060]FIG. 1 is a diagram illustrating an example of an overall configuration of a game system 1 according to the present embodiment. The game system 1 provides players with various services related to games through a network 2 (for example, the Internet), and includes a server device 10 and a plurality of player terminals 20.

[0061]10>>

[0062]FIG. 2 is a block diagram illustrating a functional configuration of the server device 10 according to the present embodiment. The server device 10 is an information processing device (for example, a workstation, a personal computer, or the like) used when a system administrator or the like manages a game service. The server device 10 can distribute game programs operable on the player terminals 20, and web pages (such as game screens) made in a markup language (such as HTML) according to the specification of the player terminals 20 upon receiving various commands (requests) from the player terminals 20. The server device 10 includes a ...

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PUM

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Abstract

A program causes a computer to execute a process of, upon receiving a content request from a player, consuming the lottery point associated with the player, and executing a lottery game for the player, upon receiving a support request for supporting a first player playing the lottery game by a second player, giving a lottery point to the first player and the second player without consuming a play point of the second player, upon receiving a special support request for supporting a first player playing the lottery game by a second player, consuming a play point of the second player and giving a lottery point to the first player and the second player, and limiting the number of executions of the support process to a predetermined number or smaller and permitting execution of the special support process a number of times larger than the predetermined number.

Description

BACKGROUND OF THE INVENTION[0001]1. Field of the Invention[0002]The present invention relates to a non-transitory computer-readable storage medium storing a game program and an information processing device.[0003]2. Description of Related Art[0004]Game systems allowing a player in receipt of a request for support for another player to give the player a reinforcement point have been known (for example, JP 2013-52285 A).SUMMARY OF THE INVENTION[0005]With such a game system, the number of supports for another player is limited because the game balance will be lost as a result of points given in excess if unlimited supports for another player are permitted. This reduces the players' incentive to support other players, and does not encourage the players to fully communicate with one another.[0006]The present invention has been made in view of the foregoing, and an objective is to stimulate communication between players.[0007]A principal invention of the present invention to solve the afo...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): G07F17/32
CPCG07F17/329G07F17/3274G07F17/3281
Inventor WATANUKI, TOMOYASATSUMA, SADAAKISUGA, AKIHIROKAGAMI, SATOSHIKAMIYAMA, KEISUKETANAKA, SHOTAYAMAGUCHI, MAKOTO
Owner DENA CO LTD