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Gaming system and apparatus for consecutive ascending awards

a technology of ascending awards and gaming machines, applied in the field of gaming machines, can solve the problems of reducing the likelihood of the gaming machine being used for a long time, and reducing the interest of players

Inactive Publication Date: 2017-03-30
ARISTOCRAT TECH AUSTRALIA PTY LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

The patent describes a gaming machine that is programmed to offer a free play game to players based on certain trigger conditions. The machine can determine which trigger condition is satisfied and provide multiple opportunities for players to win the game. The results of the game are ranked based on their payout amount and are displayed on a screen for players to see. This allows players to make informed decisions on when to stop playing the game and improve their chances of winning. Overall, the technology enhances the player experience and increases the likelihood of successful gambling transactions.

Problems solved by technology

Moreover, despite high player anticipation, such gaming machines typically present short bonus games that last a few seconds, or cumulatively a few minutes.
This causes diminished player interest and results in a lower likelihood of the gaming machine being utilized for a long period of time.

Method used

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  • Gaming system and apparatus for consecutive ascending awards
  • Gaming system and apparatus for consecutive ascending awards
  • Gaming system and apparatus for consecutive ascending awards

Examples

Experimental program
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Embodiment Construction

[0011]Exemplary embodiments of systems and methods for use in presenting consecutively ascending awards on free plays on a gaming machine (e.g., free spins on a mechanical or electronic reel game) are described herein. Such embodiments may enhance an entertainment aspect of the game by providing consecutively ascending award amounts. In an exemplified embodiment, the base game is a mechanical reel-spinning game, and the bonus game is a free-spin feature. Although the game system features are described using this configuration, the game system is not limited to this one game type. The consecutively ascending awards feature can be implemented on a standalone game machine or in a network of a game server connected to multiple game machines. The game server implementation is advantageous in that there is a single point of accounting control so that all extra games awarded, winning and non-winning, can be stored and audited for legal compliance. The server implementation also allows for ...

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PUM

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Abstract

A method, provided for use with a gaming machine, comprises determining that a bonus play condition is satisfied based on execution of base games by players resulting in base play outcomes, executing a free play based on the bonus play condition to create a free play outcome, determining that a second free play condition is satisfied, executing a second free play based on the free play condition to create a second free play outcome, determining that the second free play outcome is equal or superior to the first free play outcome, updating an additional free plays probability, executing at least another free play based on the updated probability, determining that a free play end condition is met, and displaying results associated with the first free play outcome, the second free play outcome, and an outcome associated with the at least one more of the plurality of free plays.

Description

BACKGROUND OF THE INVENTION[0001]The embodiments described herein relate generally to gaming machines and, more particularly, to systems and methods for providing consecutively ascending awards.[0002]At least some known gaming machines provide a base game and a bonus game. For example, a bonus game may include free plays that are associated with a probability of a payout and do not require a player to deposit money or credits to the gaming machine. A bonus game may be triggered by a condition, such as a particular combination of symbols associated with a base play outcome in the base game.[0003]Executing free plays creates free play outcomes, which may be winning (e.g., associated with a payout) or non-winning. At least some known gaming machines present both outcomes to the player. The player does not have a guarantee of an increasing award, regardless of symbol combinations, bet amounts wagered, or the like. Moreover, despite high player anticipation, such gaming machines typicall...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): G07F17/32G06F3/02G06F3/0488
CPCG07F17/3267G07F17/3223G07F17/323G07F17/3286G06F3/02G07F17/3209G07F17/3213G06F3/0488G07F17/3246
Inventor CUDDY, RYANNELSON, LYNDSAY
Owner ARISTOCRAT TECH AUSTRALIA PTY LTD