A live trivia game
system includes a networked computer
system, presentation displays, and player mobile devices at a gathering place. A round of live trivia includes ten main questions and one bonus question, selected at random by the networked computer
system. A category for the main questions is chosen by a
thumb race, in which avatars representing different categories race across the presentation displays, driven by team captains tapping their thumbs on their player
mobile device displays. Each team captain selects a preferred category before the
thumb race, and the corresponding avatar is driven by that captain’s
thumb taps and those of any other captain who preferred the same category. Conversely, the theme of the bonus question is chosen by team captains tapping on bubbles representing undesired categories to pop those bubbles. The bonus question is selected from the category represented by the last un-popped bubble.