Piling and pushing mechanism and piling and pushing method for mahjong machine
A technology of mahjong machine and push method, which is applied in sports accessories, indoor games, etc., and can solve the problems of unstable and reliable making of cards, and inability to switch freely.
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[0035] Example 1:
[0036] Used as a four-port machine, such as Picture 9 with Picture 10 As shown, each trick requires two cards; the motor drives the driving wheel 3 to rotate, the bearing A15 on the lever 8 moves up and down, and the card holder 7 connected to the other end of the lever 8 moves up and down; when the magnet A11 moves to and When the Hall sensor is in the matching position (when point A is in the high position), the motor 10 stops rotating, the stack is at the first card receiving position, the card delivery mechanism sends a card to the card receiving seat 7, the stacking mechanism electric control device Perceive the arrival of a card to control the motor 10 to rotate; when the magnet B12 moves to the position that matches the Hall sensor (when point B is at a high position), the motor 10 stops rotating and the stack is in the second card receiving position, and the card delivery mechanism will be the second The card is sent to the card receiving seat 7, and...
Example Embodiment
[0037] Example 2:
[0038] Used as an eight port machine, such as Figure 6-Figure 7 As shown, when each trick requires a card; the motor 10 rotates, and when the magnet A11 moves to the position that matches the Hall sensor (when point A is in the high position), the motor 10 stops rotating and the stack is in the first card receiving position , The card delivery mechanism sends a card to the card receiving seat 7, the electric control device of the stacking and pushing mechanism senses the arrival of the card and controls the motor 10 to rotate and rotate until the card pushing position (passing point B and point C without stopping). A card pushing and pushing mechanism required by the slot machine is ready for the next trick to receive cards;
[0039] Used as an eight port machine, such as Figure 12-Figure 13 As shown, when each trick requires three cards, the motor 10 rotates. When the magnet A11 moves to the position that matches the Hall sensor (when point A is in the high ...
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