Fusing virtual content into real content

A technology of real content and virtual content, applied in the field of fusion of virtual content and real content, can solve complex problems

Active Publication Date: 2012-04-18
MICROSOFT TECH LICENSING LLC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Masking real objects with virtual images can be complex

Method used

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  • Fusing virtual content into real content
  • Fusing virtual content into real content
  • Fusing virtual content into real content

Examples

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Embodiment Construction

[0029] A system that can fuse virtual objects with real ones is described here. In one embodiment, the system includes a head mounted display device, and a processing unit in communication with the head mounted display device. A head-mounted display device includes a display that allows an actual direct view of real-world objects through the display. The system can project virtual images onto a display, where the virtual images can be viewed by a person wearing the head-mounted display device while also viewing real-world objects through the display. Various sensors are used to detect position and orientation in order to determine where to project the virtual image.

[0030] One or more of the sensors are used to scan the adjacent environment and build a model of the scanned environment. In one embodiment, the scanning of the environment may also include determining the position of the light source, the reflectivity of the surface, which will enable the system to add suitabl...

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Abstract

A system that includes a head mounted display device and a processing unit connected to the head mounted display device is used to fuse virtual content into real content. In one embodiment, the processing unit is in communication with a hub computing device. The system creates a volumetric model of a space, segments the model into objects, identifies one or more of the objects including a first object, and displays a virtual image over the first object on a display (of the head mounted display) that allows actual direct viewing of at least a portion of the space through the display.

Description

technical field [0001] The present invention relates to the integration of virtual content into real content. Background technique [0002] Extended reality is a technology that allows virtual images to be mixed with real-world physical environments. For example, an extended reality system may be used to insert an image of a dinosaur into a view of a user's room so that the user sees the dinosaur walking around the room. [0003] One of the more difficult problems that extended reality will solve is the ability to overlay virtual objects on top of real ones. For example, it may be desired to occlude a real object and make it appear to be something else. Alternatively, it may be desirable to add a new image to the scene that appears to be part of the scene, requiring the new image to block the view of all or part of real objects in the scene. [0004] Obscuring real objects with virtual images can be complex. Contents of the invention [0005] The techniques described h...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G06K9/00G02B27/01
CPCG02B27/017G06T19/006G06F3/012G06F3/005G02B2027/014G06K9/00664G02B2027/0127G06V20/10
Inventor J·弗莱克斯A·巴-泽埃夫J·N·马戈利斯C·迈尔斯A·A-A·基普曼A·J·富勒B·小克罗科
Owner MICROSOFT TECH LICENSING LLC
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