Method for playing content and content playing server
A content playback and server technology, applied in the direction of selective content distribution, image communication, electrical components, etc., can solve the problems of not considering the individual needs of users, user interference, etc.
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Embodiment 1
[0091] see figure 1 , a method for playing content, specifically including the following operations:
[0092] Step 101: Determine the playing effect parameters of each content to be played, wherein the playing effect parameters include one or more of click rate, conversion rate and resource contribution;
[0093] Step 102: Receive the playback request sent by the client, and select the playback content from each content to be played according to the playback effect parameters of each content to be played;
[0094] Step 103: Send the playing content to the user terminal, so that the user terminal can display the playing content.
[0095] By determining the playback effect parameters of each content to be played, the playback effect parameters include one or more of click rate, conversion rate and resource contribution; receiving the playback request sent by the client, according to the playback effect parameters of each content to be played from Select the content to be playe...
Embodiment 2
[0097] see image 3 , a method for playing content, the method specifically includes the following steps:
[0098] Step 201: The content playing server determines the playing effect parameters of each content to be played, wherein the playing effect parameters include one or more of click rate, conversion rate and resource contribution;
[0099] Specifically, the content playing server determines the playing effect parameters of each content to be played including:
[0100] Separately collect and store the playback effect data of each content to be played;
[0101] When the play effect data is exposure data and click data, the click rate of each content to be played is calculated according to the collected click data and exposure data of each content to be played, specifically, click rate=click data / exposure data; or / with
[0102] When the playing effect data is conversion data and click data, the conversion rate of each content to be played is calculated respectively acco...
Embodiment 3
[0126] see image 3 , a method for playing content, the method specifically includes the following steps:
[0127] Step 301: The content playing server determines the playing effect parameters of each content to be played, wherein the playing effect parameters include one or more of click rate, conversion rate and resource contribution;
[0128] Specifically, the content playing server determines the playing effect parameters of each content to be played including:
[0129] Separately collect and store the playback effect data of each content to be played;
[0130] When the play effect data is exposure data and click data, the click rate of each content to be played is calculated according to the collected click data and exposure data of each content to be played, specifically, click rate=click data / exposure data; or / with
[0131] When the playing effect data is conversion data and click data, the conversion rate of each content to be played is calculated respectively acco...
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