Information processing method and electronic equipment
A technology of electronic equipment and preset conditions, applied in the field of human-computer interaction, can solve the problem of a single way of changing the position of interactable objects, and achieve the effect of diversifying the way of changing the position and changing the way of changing the position more.
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Examples
Embodiment 1
[0088] The first embodiment of the present application provides an information processing method. The method is applied to an electronic device. The electronic device includes a touch display unit, and N interactive objects are displayed on the surface of the touch display unit. The i-th interactive object among the N interactive objects is displayed in the first area of the display unit, where N is an integer greater than or equal to 1, and i is any integer from 1 to N. The electronic device is, for example, a mobile phone, a tablet computer, a notebook computer, and so on.
[0089] Please refer to figure 1 , The information processing method includes the following steps:
[0090] Step S101: Upon receiving the first position change instruction for controlling the position change of the N interactive objects, determine whether the i-th interactive object among the N interactive objects meets a first preset condition ;
[0091] Step S102a: When the i-th interactive object meets th...
Embodiment 2
[0144] In order to enable those skilled in the art to further understand the information processing method introduced in Embodiment 1 of this application, Embodiment 2 of this application will introduce the information processing method introduced in Embodiment 1 of this application on the user side. In the example, the electronic device is a mobile phone as an example.
[0145] At T1, user A uses the mobile phone to perform some operations, please refer to Figure 4a , The display unit on the mobile phone includes 8 interactable objects, wherein the interactable objects 41, 42, 43 together form a first pattern, and the data corresponding to the interactable objects 41, 42, 43 are all axisymmetric patterns The interactable objects 44 and 45 are separate interactable objects; the interactable objects 46 and 47 together form a third pattern, and the interactable objects 46 and 47 are not axisymmetric patterns; the interactable object 48 is also a single interactable Object, and the...
Embodiment 3
[0148] Based on the same inventive concept, the third embodiment of the present application provides an electronic device, the electronic device includes a touch display unit, and N interactive objects are displayed on the surface of the touch display unit, wherein the N interactive objects The i-th interactive object in is displayed in the first area of the display unit, where N is an integer greater than or equal to 1, and i is any integer from 1 to N.
[0149] Please refer to Figure 5 , The electronic device includes the following structure:
[0150] The determining module 501 is configured to determine whether the i-th interactive object among the N interactive objects satisfies the first position change instruction for controlling the position change of the N interactive objects. Preset condition
[0151] The changing module 502 is configured to change the display position of the i-th interactive object from the first area to that of the first preset condition when the i-th...
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Description
Claims
Application Information
- IPC
- G06F3/0488
- Inventors
- 王永亮
