A game command processing method and device

A command processing and command technology, applied in the field of games, can solve the problems of unable to meet the player's information transmission needs, limited information accommodation, etc.

Active Publication Date: 2018-12-21
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the information that this method can accommodate is also very limited, and it cannot meet the player's more information transmission needs

Method used

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  • A game command processing method and device
  • A game command processing method and device
  • A game command processing method and device

Examples

Experimental program
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Embodiment Construction

[0052] The preferred embodiments of the invention will be further described in detail below.

[0053] Such as Figures 1 to 3 As shown, a game instruction processing method of an embodiment includes the following steps:

[0054] S1. A command trigger detection step, detecting whether there is pressure in the command trigger region R1, and if so, execute step S2.

[0055] An icon of an instruction can be displayed on the instruction triggering area R1, and the instruction can be a message instruction (such as sending a text) sent by the player's game character to other game characters, or an instruction for the player to select commodities, items, equipment, etc.

[0056] S2. The step of displaying the command area, displaying the command area corresponding to the pressure range on the game interface according to the pressure range where the pressure is located.

[0057] In one embodiment, the locations of different instruction areas are different, such as figure 2 and 3 A...

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PUM

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Abstract

The invention discloses a game instruction processing method and device; the method comprises the following steps: S1, an instruction trigger detection step: detecting whether an instruction trigger zone has pressure or not, if yes, executing step 2; S2, instruction zone display step: displaying an instruction zone corresponding to a pressure zone on a game interface according to the pressure locating zone; S3, instruction selection step: detecting whether a slide motion, starting from the instruction trigger zone to the outer side, exists or not, if yes, selecting the corresponding instruction in the instruction zone according to the ending position of the slide motion. The method and device can provide more instructions in the limited game interface for players to choose, so the instruction with rather bigger instance can be selected by sliding in a small scope; the method and device are very suitable for intense games.

Description

【Technical field】 [0001] The invention relates to the field of games, in particular to a game instruction processing method and device. 【Background technique】 [0002] In the fierce team game, sending information quickly is particularly important, but the mobile terminal has a natural disadvantage in voice sending and text sending. [0003] In some existing games, a fixed icon button is set on the game interface, and the player clicks the icon button, and the game will send text messages to some game characters (such as other game characters in the team), so as to quickly send text information. However, due to the limited game interface, the number of icon button settings is very limited, which cannot provide more information to send needs. [0004] In some games, after the player clicks the message icon button, multiple text message icons will appear, and the player can select a desired icon and click to send the corresponding text message. However, the information that ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/0488G06F3/0484G06F3/041A63F13/218A63F13/42
CPCA63F2300/1056A63F2300/60G06F3/0414G06F3/04847G06F3/0488
Inventor 贾海峰丁海淼
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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