Stereoscopic display method, device and electronic equipment used for virtual and reality scene
A virtual scene and stereoscopic display technology, applied in the field of virtual reality, can solve problems such as eye discomfort and the impact of 3D stereoscopic content experience, and achieve the effect of optimizing user experience and reducing discomfort
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
specific Embodiment 4
[0142] like Figure 5 As shown, the stereoscopic display method provided by Embodiment 4 of the present invention includes:
[0143] Step 41, track the user's head position, and acquire real-time tracking data of the user's head position.
[0144] Specifically, such as figure 2 As shown, the real-time tracking data of the user's head is consistent with the real-time tracking data in Embodiment 1, and the description will not be repeated here. In the fourth embodiment, the observation matrix is changed according to the real-time tracking data, so as to obtain a new observation matrix.
[0145] Step 42: When the position of the user's head changes, the original observation matrix of the virtual scene is transformed according to the real-time tracking data to obtain a new observation matrix.
[0146] In the fourth embodiment, the angle of view is deflected by changing the observation matrix, so as to realize the synchronization of the observation angles. Wherein, the origi...
specific Embodiment 5
[0187] like Image 6 As shown, Embodiment 5 of the present invention also provides a stereoscopic display method for virtual and real scenes, including:
[0188] Step 51, tracking the user's head position, and obtaining real-time tracking data of the user's head position;
[0189] Specifically, such as figure 2 As shown, the real-time tracking data of the user's head referred to in the fifth embodiment is consistent with the real-time tracking data of the user's head referred to in the first embodiment, and the description will not be repeated here.
[0190] Step 52, when the user's head position changes, transform the original projection matrix of the virtual scene according to the real-time tracking data to obtain a new projection matrix;
[0191] Wherein, the original projection matrix may also be called the current projection matrix, which refers to the projection matrix applied to the current stereoscopic image when the position of the user's head changes, that is, the...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com