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Collision system and its information processing method

An information processing method and a technology for recording signals, which are applied in the field of collision systems, can solve problems such as excessive memory consumption, a large amount of development time, and failure to satisfy users

Active Publication Date: 2020-10-27
玖万里网络科技(上海)有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, in some occasions, the use of real physical collisions does not meet the needs of users
Using real physical collisions will consume too much memory on mobile phones, and it will also require a lot of development time to make adjustments, which may not be the most suitable for the current competitive mobile game market

Method used

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  • Collision system and its information processing method
  • Collision system and its information processing method
  • Collision system and its information processing method

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Embodiment Construction

[0037] The present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments. This embodiment is carried out on the premise of the technical solution of the present invention, and detailed implementation and specific operation process are given, but the protection scope of the present invention is not limited to the following embodiments.

[0038] A collision system comprising:

[0039] The first graphic is used to represent the collision range of the first type of objects;

[0040] It is characterized in that it also includes:

[0041] The second graphic is used to characterize the collision range of the second type of objects, and the second graphic is provided with a plurality of detection lines in the same moving direction as the second identification graphic,

[0042] When a point on any detection line on the edge of the second figure intersects with the edge of the first figure or another second figure, a collisi...

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Abstract

The invention relates to a collision system and an information processing method thereof. The collision system includes a first graph and a second graph, wherein the first graph is used for characterizing the collision range of the first type of objects; and the second graph is used for characterizing the collision range of the second type of objects. The second graph is provided with a pluralityof detection lines with the same movement direction as a second identification graph. When a point on the edge of the second graph, which is located on any detection line, is cross with the first graph or other edges of the second graph, a collision record signal for recording collision is generated. Compared with the prior art and compared with a real collision algorithm, the collision system based on geometric figures can greatly reduce the collision calculation amount and improve running efficiency, the collision detection adopting the detection lines can have the effect of achieving approximate real collision, and the hitting sense is improved.

Description

technical field [0001] The invention relates to a collision system, in particular to a collision system and an information processing method thereof. Background technique [0002] The collision system is an important part of the game engine. For example, Chinese patent CN 106730843 A discloses a game engine design method based on OiectX, including designing the rendering engine, input system, sound system, physical system for processing collision and motion, and animation system respectively. , artificial intelligence system and scene management system, etc. The rendering method of the rendering engine includes determining a square rendering terrain, using a quadtree to divide the rendering terrain, updating and traversing the rendering terrain, and repairing cracked terrain. LOO technology is a technology to adjust the precision of grid data in stages. It is rougher for triangles farther from the viewpoint, and more delicate for triangles closer to the viewpoint. After us...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/57A63F13/822
CPCA63F2300/65A63F2300/66A63F2300/807A63F13/57A63F13/822
Inventor 沈俊杰
Owner 玖万里网络科技(上海)有限公司
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