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A method of navigating viewable content within a virtual environment generated by a virtual reality system

A technology of virtual reality and virtual environment, applied in the input/output process of data processing, detailed information related to graphical user interface, input/output of user/computer interaction, etc. question

Inactive Publication Date: 2018-07-31
AVANTIS SYST LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, this is often not possible when the user's movement in the real world is restricted, such as when in a sitting position in the real world
Also, since the user is only presented with a view of the virtual environment while moving, there is a risk of the user tripping or falling over obstacles in a real-world environment

Method used

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  • A method of navigating viewable content within a virtual environment generated by a virtual reality system
  • A method of navigating viewable content within a virtual environment generated by a virtual reality system

Examples

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Embodiment Construction

[0016] with reference to the attached figure 1 , shows a virtual reality system 10 for presenting a virtual environment to a user. The system 10 includes a headset (not shown) worn by the user, and includes a housing arranged as a housing that extends around the user's eye region (not shown) to block out the noise of the real world environment. view. For example, housing 11 may be secured to the user's head by one or more straps 12 . Alternatively, the housing may form part of a helmet (not shown) worn by the user.

[0017] The housing 11 comprises a display screen 13 for displaying the virtual environment to the user and at least one sensor 14 fixed relative to the housing 11 and arranged to move corresponding to the movement of the housing 11 . In this respect, the at least one sensor 14 can be rigidly connected to the housing 11 or detachably connected to the housing 11 . The at least one sensor 14 may comprise an accelerometer or a gyroscope, distinct from the user's h...

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Abstract

A method of navigating viewable content within a virtual environment generated by a virtual reality system is disclosed. The virtual reality system comprises a display for displaying the virtual environment comprising viewable content in a virtual reference frame to a user, and at least one head mountable sensor for sensing a tilt of the user's head in a real reference frame. The method comprisesthe steps of moving the virtual reference frame relative to the real reference frame in response to the tilt of the user's head to present the viewable content to the viewer.

Description

technical field [0001] The present invention relates to a method of navigating visual content in a virtual environment generated in a virtual reality system. Background technique [0002] Virtual reality systems typically include headsets worn by a user to provide a three-dimensional view of a virtual environment. The perspective experienced by the user depends on the direction the user is facing in the environment to create the impression that the user is fully immersed in the virtual environment. In this regard, in order to view the scene behind the user in the virtual environment, the user is required to rotate the head or otherwise turn around. Similarly, users need to move in the real world environment in order to similarly move and navigate in the virtual environment. However, this is often not possible when the user's movement in the real world is restricted, such as when in a sitting posture in the real world. Additionally, since the user is only presented with a ...

Claims

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Application Information

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IPC IPC(8): G06F3/01
CPCG06F3/012G06F3/011G02B2027/0138G02B2027/0187G02B27/0093G02B27/017G06F3/0346G06F3/017G06F3/04815G06T13/20G06T19/006G06T2200/24G06T19/003
Inventor 尼克·图森鲁珀特·罗恩斯利
Owner AVANTIS SYST LTD
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