Real-time dynamic modification and optimization of game play parameters within a video game application
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- ELECTRONICS ARTS INC
- Publication Date
- 2021-12-24
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Abstract
Description
Background technique
[0001] Software developers usually want their software to keep users engaged for as long as possible. The longer the user is involved with the software, the more likely the software will be successful. For video games, the relationship between the length of user engagement and the success of the software is especially true. The longer a user plays a particular video game, the more likely the user is to like that game, and thus the more likely the user is to continue playing that game.
[0002] Often, a game that is too difficult or too easy will result in less interest for the user. Consequently, the user may play the game less. Therefore, one of the challenges of game development is to design games with the level of difficulty most likely to keep users engaged for longer periods of time. Contents of the invention
[0003] The systems, methods, and devices of the present disclosure each have several innovative aspects, no single one of which is solel...