Real-time dynamic modification and optimization of game play parameters within a video game application
An application, video game technology, applied in the direction of video games, indoor games, sports accessories, etc.
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[0022] introduction
[0023] Video games are generally expected to attract a large number of users. However, different users have different levels of skill and / or ability when it comes to playing video games, or a particular genre or type of video game. Furthermore, different users have different expectations of how challenging a video game is to play. For example, some users prefer relatively challenging video games. These types of users may tend to be more attracted to video games that require a lot of practice to master, and generally don't mind repeating the same parts of a video game many times before they are successful. Instead, some users prefer relatively easy video games. These types of users may tend to be more attracted to video games in which obstacles are easy to overcome and rarely require the user to repeat portions of the video game to achieve success.
[0024] One solution to the above-mentioned challenges is for video game developers to include multipl...
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