DispLay controL method and device in game, storage medium and terminaL

A display control method and game technology, applied in indoor games, video games, sports accessories, etc., can solve problems such as poor user experience, and achieve the effect of improving user experience, improving technical effects, and solving poor user experience.

Pending Publication Date: 2018-11-23
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] Embodiments of the present invention provide a display control method and device, a storage medium, and a terminal in a game, so as to at least solve the technical problem of poor user experience in the map information display method in the related art

Method used

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  • DispLay controL method and device in game, storage medium and terminaL
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  • DispLay controL method and device in game, storage medium and terminaL

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Embodiment Construction

[0029] In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts shall fall within the protection scope of the present invention.

[0030] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate ...

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PUM

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Abstract

The invention discLoses a dispLay controL method and device in a game, a storage medium and a terminaL. The method is appLied to the handheLd terminaL capabLe of presenting a graphicaL user interface,and the game incLudes a virtuaL character. The method incLudes the steps of controLLing the position of the virtuaL character in a game scene according to a game instruction received by the handheLdterminaL; dispLaying a first partiaL range of the game scene in the graphicaL user interface, wherein the first partiaL range is associated with the position of the virtuaL character; obtaining motionsensing data of the handheLd terminaL; under the condition that the motion sensing data meets preset conditions, conducting overLapping dispLay on a second partiaL range of the game scene on a specified area in a dispLay area of the first partiaL range in the graphicaL user interface, wherein the second partiaL range incLudes the position of the virtuaL character in the game scene. By means of the dispLay controL method, the technicaL probLem of poor user experience of map information dispLay methods in the reLated art is soLved.

Description

technical field [0001] The present invention relates to the display field, in particular, to a display control method and device, a storage medium and a terminal in a game. Background technique [0002] In the scene where map information needs to be displayed, the display mode of the first-person perspective or the display mode of the third-person perspective is usually adopted. The location, or a location behind the user's current location, is used as the main perspective to display the surrounding information of the map. The display mode of the third-person perspective usually refers to displaying the panoramic information of the map in the form of a bird's-eye view. [0003] In the prior art, when a player plays a game through a handheld terminal, if the map needs to be switched at the same time, the user usually needs to click on the corresponding map on the touch screen to switch, resulting in poor user experience and incoherent game experience. [0004] Aiming at the ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/5252A63F13/5378
CPCA63F13/5252A63F13/5378
Inventor 颜冠华
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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