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A streaming media processing method, system and related components based on html5

A processing method and streaming media technology, applied in the field of communications, can solve the problem of lack of multi-source streaming media playback solutions, and achieve the effect of strong scalability

Active Publication Date: 2022-04-01
SHENZHEN ONETHING TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, HTML5 lacks a well-encapsulated multi-source streaming media playback solution like Flash.

Method used

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  • A streaming media processing method, system and related components based on html5
  • A streaming media processing method, system and related components based on html5
  • A streaming media processing method, system and related components based on html5

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Embodiment Construction

[0038] The following will clearly and completely describe the technical solutions in the embodiments of the application with reference to the drawings in the embodiments of the application. Apparently, the described embodiments are only some of the embodiments of the application, not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of this application.

[0039] The embodiment of the present application discloses an HTML5-based streaming media processing method, which realizes multi-source streaming media playback based on the HTML5 playback technology.

[0040] see figure 1 , a flow chart of an HTML5-based streaming media processing method disclosed in the embodiment of the present application, such as figure 1 shown, including:

[0041] S101: Multi-source acquisition of the first streaming media data corresponding to the playback request...

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PUM

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Abstract

The present application discloses a streaming media processing method and system based on HTML5, an electronic device and a computer-readable storage medium. The method includes: obtaining the first streaming media data corresponding to the playback request from multiple sources, and judging whether the first streaming media data is It is in Fragment MP4 format; if not, the first streaming media data is transcapsulated into second streaming media data in Fragment MP4 format; the second streaming media data is sent to MSE, so that MSE plays the second streaming media data. The streaming media playback method provided by this application realizes fragmented streaming data playback through MSE and HTML5 playback technology. Although MSE only supports the Fragment MP4 format, this application can convert data streams in other audio and video encapsulation formats into the Fragment MP4 format, realizing on-demand streaming media data in various formats.

Description

technical field [0001] The present application relates to the technical field of communication, and more specifically, relates to an HTML5-based streaming media processing method and system, an electronic device, and a computer-readable storage medium. Background technique [0002] On the browser side, HTML5 playback technology is rapidly replacing the previous Flash playback technology. Flash natively supports fragmented data transmission, and can directly operate the original audio and video data, and pass the audio and video data to the underlying decoder through NetStream's appendBytes() method. However, HTML5 lacks a well-encapsulated multi-source streaming media playback solution like Flash. [0003] Therefore, how to implement multi-source streaming media playback based on the HTML5 playback technology is a problem to be solved by those skilled in the art. Contents of the invention [0004] The purpose of this application is to provide a streaming media processing...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04N21/44H04N21/4402H04N21/854H04N21/8543
CPCH04N21/44008H04N21/4402H04N21/85406H04N21/8543
Inventor 董晓赟
Owner SHENZHEN ONETHING TECH CO LTD
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