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Python/Java-based artificial intelligence basketball training system

A training system and artificial intelligence technology, applied in the information field, can solve problems such as not providing a general basketball detection method

Active Publication Date: 2019-05-17
何家淳
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, as an invention of a basketball training system directly providing artificial intelligence, there is no report
[0003] The above prior art solutions do not provide a motion detection method for general basketball, a machine learning system for basketball, and a recognition and evaluation method for basketball actions

Method used

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  • Python/Java-based artificial intelligence basketball training system
  • Python/Java-based artificial intelligence basketball training system
  • Python/Java-based artificial intelligence basketball training system

Examples

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Embodiment Construction

[0036] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0037] figure 1 The structural representation of the artificial intelligence basketball training system based on Python / Java provided by Embodiment 1 of the present invention, such as figure 1 As shown, the system includes:

[0038] Human body sensor, terminal, system's own deep learning steps, system's training and guidance steps for users, and...

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PUM

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Abstract

The invention provides a Python / Java-based artificial intelligence basketball training system which mainly comprises a wearable motion sensor and a physiological sensor, and also comprises a terminal,self system deep learning software, system user training guidance software and a cloud center, wherein the terminal can be a mobile phone or a computer, and the like. The system is trained by supervised learning to recognize basketball movement and make evaluation; and unsupervised learning is used for analyzing the basketball movement and making evaluation, and a system is built by a Python / Java-based programming so as to achieve the purpose of artificial intelligence basketball training.

Description

technical field [0001] The present invention relates to the field of information technology, in particular to a Python / Java-based artificial intelligence basketball training system. Background technique [0002] The development of artificial intelligence has begun to permeate all walks of life. After research and retrieval by the inventor, it is found that as basketball training, there is already a patent application. Among them, "A Motion Data Monitoring Method and System" with application number 201711310325.X provides an artificial intelligence detection method and system. The main innovation is to install sensors on the human body and the target to realize intelligent detection. and analysis and calculation; the application number is 201620818239.4 "Intelligent Basketball Training System Based on Internet of Things", which provides basketball training clothing and intelligent basketball analysis center to realize auxiliary basketball training. Yet, as the invention of ...

Claims

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Application Information

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IPC IPC(8): A63B69/00
Inventor 何家淳
Owner 何家淳