Game data transfer between different platforms

A game data and platform technology, applied in indoor games, video games, digital transmission systems, etc., can solve the problem of undiscovered handover of game data

Active Publication Date: 2019-10-08
GREE INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

There is no way to transfer game data between two platforms where user accounts are not unified

Method used

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  • Game data transfer between different platforms
  • Game data transfer between different platforms
  • Game data transfer between different platforms

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0040] Hereinafter, various embodiments of the present invention will be described with appropriate reference to the drawings. The same reference signs are assigned to the same or similar components in a plurality of drawings.

[0041] refer to Figure 1 to Figure 5 , the game processing system 1 based on one embodiment will be described. figure 1 It is a block diagram showing a game processing system 1 according to an embodiment, Figure 2 to Figure 5 are used to illustrate figure 1 A diagram of the information stored in the game processing system.

[0042] As shown in the figure, a game processing system 1 according to an embodiment of the present invention includes a platform 1A, a client device 10 using the platform 1A, a platform 1B, a client device 20 using the platform 1B, and a memory 100 . The client device 10 is an example of a first client device, and the client device 20 is an example of a second client device. In this specification, it is assumed that the cli...

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PUM

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Abstract

One embodiment of the disclosure relates to a method of transferring game data of a user stored in association with a first user identification information on a first platform to a second platform byexecuting computer readable instructions by one or more computer processors. The first user identification information is used to identify the user on the first platform and a second user identification information is used to identify the user on the second platform. The method includes a step of generating link data that associates the first user identification information with the second user identification information included in the identification code read by a first client device, and a step of identifying the game data based on the second user identification information and the link data and providing a game to the second client device by using the game data.

Description

technical field [0001] The disclosure in this specification relates to transfer of game data between different platforms. Background technique [0002] It is possible that a game of the same title is offered on multiple different platforms from each other. For example, a game of the same title may be provided as both a mobile version and a personal computer (PC) version. The mobile version of the game is provided on the mobile platform, and the PC version of the game is provided on the PC platform. [0003] When the game is played, game data is stored for each user. However, game data stored through game operations on a certain platform cannot be used from other platforms. For example, game data stored by executing a game on a mobile phone platform cannot be used from a game executed on a PC platform. [0004] There is a need to continue operating the same game on a platform different from the platform being exploited. For example, when a user newly purchases an electro...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/77A63F13/79
CPCA63F13/77A63F13/79A63F2300/60A63F2300/55A63F2300/5526H04L9/3226H04L9/3247G06Q30/02H04L67/306A63F13/71A63F13/655A63F13/31A63F13/352H04L67/131G06K7/1417
Inventor 堀江利哉
Owner GREE INC
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